Quote: "Ah, that explains it. Thanks for the great advice"
You're welcome!. I tend not to use shaders in my games as theres a number of people on the forums with graphics cards which don't support them. When X10 is on the scene this won't be an issue as the minimum spec will have full shader support.
Seeing the shaders used in E.L.E has kind of changed my mind on this a little though.
Quote: "As a sidenote though, that only applies to user-inserted lighting, ambient lighting appears to have no affect on the texture mapping."
Thanks for the sidenote. I've been trying to develop my recent levels using only manual lighting with minimal ambience so I didn't pick up on this.
Quote: "The ambient lighting should apply if shaders are off I've never had much luck with shaders, though a lot of people do..."
Well I guess you'll have to make your mind up either way then. Cool effects on characters with more work required in the lighting of your environment or no shaders and a bit less hassle.
At least you've got the choice now anyway!