@Xenocythe
Thanks mate.
@Zenassem
Yeah, that's definitely a problem with releasing tracks over the net. A large percentage of people listen on poor speakers, and miss all the low end bass which fills up the spectrum and lose clarrity.
Another problem is, a lot of people also make judgements within the first 20-30 seconds and don't listen to the rest of the tune. Either the styles of music they normally listen to it completely full within 20-30 seconds, or they're just impatient. Airborne is a great example of a tune that takes a while to get going, but is full of lots of flow changes and different elements.
If someone expects to get the whole vibe of the tune within 20 seconds, then they're listening to the wrong producer. I've always written tracks that have a slowish build up at the beginning to draw them out. It's just how I like to do it. It's kind of a "if the sounds worth waiting for, tease it in" mentality, rather than wham bam, thank you mam. If you jump into it straight away, you either need to keep it short and sweet, or have too much repetition in the tune, or work on twice as much variation which could then be overkill. I'll generally sacrifice instant thrills at the start for long term replayability and a longer tune, so you can absorb the vibe for a full 5 minutes rather than it ending after 3.
As for the inspiration for Skyline, it's a track about my car, hence all the subtle car comment vocal ("japanese beast", "in a chase" etc.) Yes, it's sad, but I love my car.
Cheers for your comments mate. Very interesting.