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FPSC Classic Scripts / Question about FPI script

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jaanu2121
17
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Joined: 26th May 2007
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Posted: 26th May 2007 13:52
I am new to fps creator. I just want to know that is there any way in FPS creator to display a mini map for showing current positions of the player and enemies in a level using fpi scripts.

any help in this regard would be appreciated.
Thanks in advance.
jaanu2121
17
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Joined: 26th May 2007
Location:
Posted: 29th May 2007 07:23
What I think is ; if I somehow find the current coordinate position of an entity , my job would be half done. But I have not seen any command in fpi reference related to that.

still waiting for any help from forum people.
pigs can fly
18
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Joined: 20th Aug 2006
Location: Luxembourg
Posted: 29th May 2007 14:01
I'm sorry that isn't possible
showing coordinates of entities is actually not available for FPSC...


For all my free FPSC entities!
MikeB
17
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Joined: 5th Apr 2007
Location: My Computer, Shropshire, England
Posted: 29th May 2007 20:47
Turn on all the debug options in preferences, then run a test.

E.D.

jaanu2121
17
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Joined: 26th May 2007
Location:
Posted: 30th May 2007 08:32
thanks for your replies "pigs can fly" and "eldest dragon"

@Eldest Dragon

what you have told is right, I have also seen that debug info on the screen(when the debug options are on in prefrences). but is there any way to use that position information through fpi script so that I can show the current position of the player on a small map at the corner of the screen(basically a mini map).

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