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FPSC Classic Scripts / shop script

Author
Message
will_help
17
Years of Service
User Offline
Joined: 9th Dec 2006
Location: texas
Posted: 27th May 2007 04:28 Edited at: 27th May 2007 04:33
hey im will
i was wondering if anyone could make a shop script were you trade items you pick up for other items such as a peice of gold for a gun i would pay for the script i dont know how much a script goes for so if you could give me an estament first (if its possible) i would also share this script with the community

-will
xplosys
18
Years of Service
User Offline
Joined: 5th Jan 2006
Playing: FPSC Multiplayer Games
Posted: 27th May 2007 05:52
I wrote a shop script where you can trade health for guns and ammo. It's on my website in the scripts section. As for other items, we currently have no way to use/record them. It would take a change of the source code. Maybe they will give us a useable variable or two on the next update.

Best.

I'm sorry, my answers are limited. You must ask the right question.

Conjured Entertainment
AGK Developer
19
Years of Service
User Offline
Joined: 12th Sep 2005
Location: Nirvana
Posted: 28th May 2007 06:11
Quote: "Maybe they will give us a useable variable or two on the next update."

One or two?
A single digit array would give us ten.
I'm betting our variables will be in X10.
But, I guess only Lee knows for sure.
If so, we could do some wicked stuff.

(i'm almost finished moving 79%+/-)
The Abacus is calling. lol

Don't forget to visit Conjured Entertainment
MikeB
17
Years of Service
User Offline
Joined: 5th Apr 2007
Location: My Computer, Shropshire, England
Posted: 28th May 2007 12:20
I can't wait till they release the latest source code.

Almost anyone who knows DBP well could add in variables for us to use .

(I'm guessing this, as empties mod did it, surely someone else can)

E.D.

Veron
18
Years of Service
User Offline
Joined: 22nd Nov 2006
Location:
Posted: 28th May 2007 12:32
Quote: "I can't wait till they release the latest source code."


Nor can I, because, when I get my hands on it, let the modding begin!


[center]
dfujis the rocker
17
Years of Service
User Offline
Joined: 19th Feb 2007
Location:
Posted: 31st May 2007 07:05
maybe you could create a weapon model resembling a wallet, and whenever you buy something, the ammunition levels go down. I was actually thinking of doing something like that when I started contructing the outline of my game, but military stuff made shopping seem weird...

famous last words: check this out
Burianu
18
Years of Service
User Offline
Joined: 27th Apr 2006
Location:
Posted: 31st May 2007 10:23 Edited at: 31st May 2007 10:25
Someone has already made this script, I know it's somewhere in the forums...

The script also came with an EXP and Armor meter!

What did the blind, deaf, mute kid with one arm get for christmas?

Cancer...
will_help
17
Years of Service
User Offline
Joined: 9th Dec 2006
Location: texas
Posted: 1st Jun 2007 06:11
sounds like a cool script thanks everyone i used fpsfree's script in my new game will hawks pro skater 4 check it out in showcase

-will

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