Hi guys,
I made a
very simple script that makes entities disappear immediately after they have spawned.
I use it for my level design, for example for a door. I gave it the script, it disappeared, and I only got the doorframe. Then I opened the FPE file of the respective door entity in the entitybank folder and changed the rotatex value to 0, copied all the data with the altered FPE file in my entitybank/user folder. Then I had a doorframe and a horizontal turned door placed beside it.
Look at screenie for the result.
Here is the script:
;Artificial Intelligence Script
;Header
desc = immediately destroy
;Triggers
:state=0:state=1,destroy
;End of Script
Note: script isn't working on window entities, maybe only by editing the FPE file.
Comments are welcome
For all my free FPSC entities!