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Geek Culture / Textures from Commercial Games

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Bozzy
18
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Joined: 10th Sep 2006
Location: Birmingham, UK
Posted: 28th May 2007 16:09
Can you get the textures off commercial games like I dunno, BF2142, Company of Heroes etc?

Cheers,
Bozzy
NeX the Fairly Fast Ferret
19
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Joined: 10th Apr 2005
Location: The Fifth Plane of Oblivion
Posted: 28th May 2007 16:11
Not legally without a licence.


Since the other one was scaring you guys so much...
Raven
19
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Joined: 23rd Mar 2005
Location: Hertfordshire, England
Posted: 28th May 2007 16:11
Can you get them from games? Yes, provided you can find the right decompressor for the format they use to store them.
Is it legal to do this? Provided you don't use them for anything, yes.

Bozzy
18
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Joined: 10th Sep 2006
Location: Birmingham, UK
Posted: 28th May 2007 16:16 Edited at: 28th May 2007 16:16
O right lol...
I want this games models and textures:

From a forum http://clangs.org/ar/t2055.htm
Raven
19
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Joined: 23rd Mar 2005
Location: Hertfordshire, England
Posted: 28th May 2007 16:19
: tries not to laugh :
well, good luck trying to get them ^_^

Kentaree
22
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Joined: 5th Oct 2002
Location: Clonmel, Ireland
Posted: 28th May 2007 16:37
Well, if you manage to find a copy of that game in the first place, tell me where

Agent Dink
20
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Joined: 30th Mar 2004
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Posted: 28th May 2007 17:54 Edited at: 28th May 2007 17:56
Rofl... If you want textures like that, spend $1000+ on a digital camera, fly to some tropical island, and take pictures till your heart is content. Then, find a way to make normal maps, gloss maps, and every other sort of shader image map imaginable, add them to DBP, and watch your project's FPS crumble before your eyes

But for the time being while you are saving up for your camera, go to my site and download the 100+ free photorealistic textures I made for people to use.

http://www.silver-dawn.net

Go to the "downloads" page then "Images and Textures"

I have no signature...
Nicholas Thompson
20
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Joined: 6th Sep 2004
Location: Bognor Regis, UK
Posted: 28th May 2007 18:06
I always laugh when people believe a game must look like real life to be good

I've had more fun playing Atomic Bomberman and Armagetron than I have playing Half Life 2.

[center]
Bozzy
18
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Joined: 10th Sep 2006
Location: Birmingham, UK
Posted: 28th May 2007 18:21
I mean stick suicide 2 has not very good graphics but its such a great game
Jeku
Moderator
21
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Joined: 4th Jul 2003
Location: Vancouver, British Columbia, Canada
Posted: 28th May 2007 23:09
I *used* to not care about graphics in games, but now that these new realistic games are coming out (Crysis, etc.), I'm really excited about the future of realism in games. There are times when simpler graphics are fine (bomberman), but sometimes I want to lose myself in realism and super high-res.

Nicholas Thompson
20
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Joined: 6th Sep 2004
Location: Bognor Regis, UK
Posted: 28th May 2007 23:21
@Jeku - yeah I agree that good graphics can ADD something to a game... But think of it this way - when you play a game, why do you play it? Is it to have fun? I dont know about you guys - but thats my PRIMARY reason to play a game.

Now if the overall enjoyment can be enhanced with good graphics, then thats absolutely fine - but (for me at least) good graphics are simply a SECONDARY... err... thing.

Of course, on the flip side - a fun game can be ruined by crap graphics. So I suppose my point is, good graphics are unnecessary but crap graphics are equally unnecessary

[center]
Raven
19
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Joined: 23rd Mar 2005
Location: Hertfordshire, England
Posted: 29th May 2007 07:59
I'd say that when a developer focus' too much on graphics often the gameplay itself is lost. The end result doesn't come out as you might've hoped, but sure does end up looking pretty.. I guess.

See what might be weird is that as an artist usually it's my job to aim for this photorealism bar, and a couple of years ago it was something that I felt was really important as shaders had just been released. Things have changed though, photorealism really doesn't make a game; in-fact is anything they can be extreme distracting from the main point in owning the game in the first place. Something enjoyable to relax and play.

You're so focused on how many eyelashing some lass has rendered, that half the time you don't notice the big mutated beasty has just jumped you and now is lunching on your asophogus. Can't say this feeling is with all games, but Crysis to me just feels like there is way to much graphics emphasis there.. Far Cry suffered because of this imo, and while graphics are important; they should never be the choice over spending more time designing the game to play better.

zenassem
21
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Joined: 10th Mar 2003
Location: Long Island, NY
Posted: 29th May 2007 08:38
LOL! DBP would implode if you attempted to use them.

Those graphics are nice, but I'm the type of person who enjoyed playing SOCOM FTB/FTB2 on PSP. Besides the glitching and on-line lag, I am too busy plying to care about the textures. As Raven alluded to, I would stop to look at the scenery only to be visualizing the sky as my character was being worked over by the enemy. Perhaps the graphics would make that more interesting, but I'm not sure I like that scenario.

Bozzy
18
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Joined: 10th Sep 2006
Location: Birmingham, UK
Posted: 29th May 2007 11:49
O yes, I'm gonna try that again today. But for me the graphics were not good enough to play properly... For me graphics are a major part, I just can't stand bad graphics lol, its the same with all things. We have 3DS Max at school, but I really hate the colourless buttons, I like the way Maya looks because, although I havent properly tried it, it's "pretty".
Fallout
22
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Joined: 1st Sep 2002
Location: Basingstoke, England
Posted: 29th May 2007 14:19
Graphics are a marketing gimmick. Unfortunately it's so ingrained into the game playing culture now that no developers can release a game without top graphics and expect good sales. So graphics seem to be the prime directive for most game developers, and it's the target audiences fault, because that's what they demand and wow about.

We've got the hardware these days to do some pretty awesome gameplay things, but all we do is plough that into graphics, and then reuse the same old game formulas. The game industry is pretty much as sell-out and lame as the music industry!


Raven
19
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Joined: 23rd Mar 2005
Location: Hertfordshire, England
Posted: 29th May 2007 16:06
i think what's worse is having top notch graphics as far as a gamer and what it means to a developer, are worlds apart.

Crysis for example from a developer point of view, looks good; but it doesn't have the best lighting engine. This is quite aparent when you see more dense foliage and less man-made features.
This is because it uses a series of what are now standardised buzzword shaders rather than what would probably be better for realism. With DirectX10 it's possible now, for all the lights in scene (and you can have as many as you feel you need); to do real-time radiosity and PRT. If done after the depth level, but prior to the specular this would provide a very realistic lighting effect.. on-par with current stand-alone renderers, like Mental Ray or Splutterfish. Alright so it won't be *as* good, but the drop in quality with how many frames you'd be seeing at once kinda is negliable.

Instead what they've used is deferred shading, with bloom, depth of field, etc. all of the buzzword shaders, that honestly bloom would be redundant if developers started using HDR Radiosity.

hessiess
17
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Joined: 30th Mar 2007
Location: pc!
Posted: 29th May 2007 19:04
Quote: "The game industry is pretty much as sell-out and lame as the music industry! "


agree 100% with that. modern games suck, modern music suks. the best games are the ones were people dident care about the graphics.

learn blender, you will never regret it.
heartbone
22
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Joined: 9th Nov 2002
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Posted: 29th May 2007 19:20
Talk about going off topic.....
Even weirder, I actually agree with the responses from post 11 on.

I'm unique, just like everybody else.
zenassem
21
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Joined: 10th Mar 2003
Location: Long Island, NY
Posted: 29th May 2007 19:58
I actually miss the game graphics of old. Amiga/ST were the best graphics for games/esp 2D in my oppinion. More realism, in 2d Games, just doesn't tranlate to better games. When it was done right there are som many interesting things happening on the Amiga, colors were brilliant and fun. Playing cannon Fodder from the link the other day, again reminded me of this. Sprites are just more appealing to me. I guess it like loving a comic book style, over a photgraphic story book.

good graphics, seem to effect, 1st,3rd person shooters, as well as other 3d games better. Sports games, driving games, simulations etc.... But when it comes to adventure, when it comes to strategy, all the 3d texture graphics look cheap to me, as compared to a really well done sprite engine. Even fighting games, although they have made a lot of improvement, don't give me the feel that Street Fighter II did, The original Mortal Kombat's, SNK vs. Capcom. I like 3d fighters like Tekken and Virtua Fighter, but it never gave me the same feeling.

Benjamin
21
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Joined: 24th Nov 2002
Location: France
Posted: 29th May 2007 20:55
Quote: "agree 100% with that. modern games suck, modern music suks. the best games are the ones were people dident care about the graphics."

Well, while good graphics don't necessarily make a good game, crap graphics don't make a good game either.

Tempest (DBP/DBCe)
Multisync V1 (DBP/DBCe)

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