Like the title says, I'm looking for advice on how to record/process audio an inexpensively as possible for the weapon pack I am creating.
Link:
http://forum.thegamecreators.com/?m=forum_view&t=102684&b=24
Software:
I've tried Audacity in the past but it seemed to crash a lot. Fruity Loops is another one that seems to get reccomended a lot so I'm planning to download the demo when I can get to a fast internet connection but perhaps it's overkill for what I need.
Any suggestions would be greatly appreciated.
Hardware:
I don't have any special audio card or recording equipment. So, I'm wondering about inexpensive solutions for recording foley. The quality need not be fantastic but it's best if it's not horrifying either. Is it absurd to think that I could use a closet and a USB mic and be able to clean the audio up in some application enough to be tollerable?
Again, any suggestions or even helpful anectotes would be appreciated.
Other sources:
Are there some secretly great sources out there for raw audio sounds (gunshots, in particular) that can be had for a reasonable one-time fee and that can be resold in a media pack? All I'd really need would be a couple of decent tracks that could be manipulated in software.
Thanks for reading. Again, I'm not looking to make studio quality sounds here. Just something that won't make hobby developers tear their ears off and something a serious developer can use for placeholder if their looking to shell-out the cash for audio from better equipped sources.