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FPSC Classic Scripts / Can you help me please?

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Dagoth Ur
17
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Joined: 19th Dec 2006
Location:
Posted: 31st May 2007 12:27
Hi there... I need a script or two in my game :
1) After I pick-up, for example 10 items, then create a trigger zone.
In my game : I must pick-up 10 Raw Ore and then the blacksmith will make me a axe.
2) How can I make the "blacksmith" give me the axe after I collected the ore?

Please help me, thanks...

Lord of Chaos "The Rise and Death of the Lord"--- Working
Veron
18
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Joined: 22nd Nov 2006
Location:
Posted: 31st May 2007 13:04
Not possible...


[center]
Dagoth Ur
17
Years of Service
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Joined: 19th Dec 2006
Location:
Posted: 31st May 2007 14:33
Oh, Thanks anyway...

Lord of Chaos "The Rise and Death of the Lord"--- Working
game lover
17
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Joined: 27th Apr 2007
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Posted: 31st May 2007 14:34
well lets see you could use trigger zones and that could pull it off other than that I dont know
mister shakes
17
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Joined: 10th Dec 2006
Location: Amishville
Posted: 31st May 2007 20:00
You could do it like this:

Make each piece of ore an objective, then make a win zone such that the blacksmith will give you your axe. Of course this would signal the end of your level and you would have to move on to a new one, but it would work.
Dagoth Ur
17
Years of Service
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Joined: 19th Dec 2006
Location:
Posted: 31st May 2007 21:03
I want to make this an optional quest or mini quest not the main objective.Then how can I make appear a trigger zone after I pick-up one piece of ore?

Lord of Chaos "The Rise and Death of the Lord"--- Working
MikeB
17
Years of Service
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Joined: 5th Apr 2007
Location: My Computer, Shropshire, England
Posted: 2nd Jun 2007 11:43
Well, with the trigger zone, you'd need to change the main script, adding this condition "activated=1" to every line.

Then put the If Used field of your objectified ore as your trigger zone.


Genius signing out (j/k),

E.D.

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