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need help with text
17
Years of Service
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Joined: 14th May 2007
Location:
Posted: 1st Jun 2007 19:12
ok ive been trying everything to get a car to move on a way point, ive made it a character before, ive left as an entity, i even had my friend make a new script and that didnt work can anyone help
Bill Bailey
17
Years of Service
User Offline
Joined: 20th May 2007
Location: wherever you think I am
Posted: 1st Jun 2007 20:00
Tyres must be animated seprately to the car. The tyres must be animated on their own to go round and round at the speed you want them to go at and then fixed to the car itself. The same with helicopter animation where the rotors must be sperate to the body. And when you made it fpsc ready did you make it a charcter?

[url=http://www.crysis-online.com]

[/url]
Slayer222
17
Years of Service
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Joined: 19th Mar 2007
Location: Wherever I feel like
Posted: 1st Jun 2007 22:54
uuuhhhhhh no. Try the script follownorotate, use waypoints and find the entitys .fpe set offx= (or somthing like that) to 50. there ya go.
*Slayer_2

EOT
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Check it out here: http://eliteops.piczo.com/?cr=6&rfm=y
pigs can fly
18
Years of Service
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Joined: 20th Aug 2006
Location: Luxembourg
Posted: 1st Jun 2007 23:01
Simply give it the follow.fpi script and delete all the animate=x.

@ Bill Bailey

He didn't talk about animations...


For all my free FPSC entities!
Slayer222
17
Years of Service
User Offline
Joined: 19th Mar 2007
Location: Wherever I feel like
Posted: 5th Jun 2007 01:25
nope follow don't work.
*Slayer_2

EOT
[img][/img]
Check it out here: http://eliteops.piczo.com/?cr=6&rfm=y

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