i ment it does enough for what Deathhead will be doing..which is not much, lol. Besides, ZB is for high poly use, building details for normal maps...even when useing it to produce fine details for animations, they'll still just use ZB models for normal maps and apply them to a lower poly mesh.
Which means, even if you get ZB and learn it Death, you still need to know how to build lower poly meshes in order to use such models.
I'd say, study some models done by Blizz, and other company's, look at poly usage, and proper topology.
One of the ways i learned proper modeling was by studying the campaign menu models in WCIII, seriously, you can learn a lot from those models.
JoshM
Brain hacker by trade.