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FPSC Classic Models and Media / So I was wondering...

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P_R_I_N_S
17
Years of Service
User Offline
Joined: 6th Jun 2007
Location:
Posted: 11th Jun 2007 17:14 Edited at: 11th Jun 2007 18:03
Is it possible to get the same effect as in a shopping mall where the radio plays the same song all over the place but the audio fades away when you distance yourself from the radio and gets louder when u are close to a radio.

another thing has to do with importing weapons thats not that important I know u get the same questions over and over.

but i would like to create a slap animation as a weapon.
I understand that i would have to create a hand model for this.
but could anyone point me to right direction as where to start?
its that guy
17
Years of Service
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Joined: 24th Apr 2007
Location: illinois
Posted: 11th Jun 2007 21:47
to get the music playing over and over again:
1. put the music you want to play in the audio bank and then user file as .wav or .ogg
2. put a dynamic entity in the map(this is where the music will come from)
3. change its Start script to repeatsound
4. go into that entities FPE file, and you will have to change this line:
soundset = audiobank\atmos\music you want to play.wav

and then it should play that music over and over again, and the further you are from that item the quieter it is.

WHOS THAT??!?!? oh yeah...its that guy!
P_R_I_N_S
17
Years of Service
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Joined: 6th Jun 2007
Location:
Posted: 12th Jun 2007 03:28
thank you very much you've been very helpfull
its that guy
17
Years of Service
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Joined: 24th Apr 2007
Location: illinois
Posted: 12th Jun 2007 04:18
your welcome

WHOS THAT??!?!? oh yeah...its that guy!
TEST OF WILL
17
Years of Service
User Offline
Joined: 23rd May 2007
Location:
Posted: 12th Jun 2007 04:25
Quote: "another thing has to do with importing weapons thats not that important I know u get the same questions over and over.

but i would like to create a slap animation as a weapon.
I understand that i would have to create a hand model for this.
but could anyone point me to right direction as where to start?"


Try making a hand and duplicate it and make it so the hand looks like a kung-fu chop then make it's fire just the hand moving forward fast then back
P_R_I_N_S
17
Years of Service
User Offline
Joined: 6th Jun 2007
Location:
Posted: 12th Jun 2007 19:22
I got the hand, im having a bit of trouble texturing it correctly but i'll solve it somehow.

do you know where i might get a kungfu chop animation?

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