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FPS Creator X10 / FPSC X10 and player physics

Author
Message
Slayer Simon
17
Years of Service
User Offline
Joined: 11th Oct 2006
Location:
Posted: 17th Jun 2007 08:19
If they haven't done this already, the player physics (such as jumping, falling, etc) need to be drastically improved from normal FPSC. I've already been pushing for this but no one seems to care. The problems with player physics are...

-player sometimes gets stuck for no reason

-you can sometimes jump up a bumpy wall

-You have so much air control and you fall so slow it's like low gravity

It's the last one that really gets me
Xarshi
18
Years of Service
User Offline
Joined: 25th Dec 2005
Location: Ohio
Posted: 17th Jun 2007 08:46
yeah,I agree that the player physics need to be better.

Hello
Bloodeath 6 6 6
18
Years of Service
User Offline
Joined: 5th Nov 2005
Location: Sierra vista in indonesia
Posted: 17th Jun 2007 08:48
i 3rd that.

You'll Know When You See It.

Death has no end
Roger Wilco
18
Years of Service
User Offline
Joined: 6th Jul 2005
Location: In the Shadow of Chernobyl
Posted: 17th Jun 2007 15:05
Either Lee or Rick, don't remember who it was, has already mentioned that they've optimized the physics and that they now function more effeciently and work in a more realistic way.

"Or perhaps we're just one of god's little jokes?"
FredP
Retired Moderator
18
Years of Service
User Offline
Joined: 27th Feb 2006
Location: Indiana
Posted: 17th Jun 2007 16:31
The falling problem has been fixed.

Slayer Simon
17
Years of Service
User Offline
Joined: 11th Oct 2006
Location:
Posted: 17th Jun 2007 21:05
sweet
BIG computer geek
18
Years of Service
User Offline
Joined: 22nd Jul 2005
Location: Manchester, UK
Posted: 17th Jun 2007 23:18
lord and master TGC

ALL HAIL THE GAME CREATORS

Did somebody say... SUGAR!!!!!

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