Sorry your browser is not supported!

You are using an outdated browser that does not support modern web technologies, in order to use this site please update to a new browser.

Browsers supported include Chrome, FireFox, Safari, Opera, Internet Explorer 10+ or Microsoft Edge.

FPSC Classic Scripts / Script for objective

Author
Message
Dark Overlord
17
Years of Service
User Offline
Joined: 18th Jun 2007
Location:
Posted: 18th Jun 2007 20:18
Hi, I was wondering how to make a note show up at the beginning of the level, like "Kill Darius" is this done by script or is there an option for this?

Overlord comes out June 26th, 2007
[IMG]http://www.triumphstudios.com/Overlord_Tower_Minions_Final.JPG[IMG/]
mister shakes
17
Years of Service
User Offline
Joined: 10th Dec 2006
Location: Amishville
Posted: 18th Jun 2007 20:59
Welcome to the forums. Search for 'huds'.
Dark Overlord
17
Years of Service
User Offline
Joined: 18th Jun 2007
Location:
Posted: 18th Jun 2007 21:24
Thanks man. I have another question. Will the hud stay for the whole level? Can I update it when I get to a checkpoint?

Overlord comes out June 26th, 2007
[IMG]http://www.triumphstudios.com/Overlord_Tower_Minions_Final.JPG[IMG/]
pigs can fly
18
Years of Service
User Offline
Joined: 20th Aug 2006
Location: Luxembourg
Posted: 18th Jun 2007 22:49
Set this script as the main script of a trigger zone:


OK this is an example.
Time for a very small tutorial in hud displaying

hudreset resets the actual hud
hudx and hudy define the coordinates of your hud
hudimagefine=x defines the location of your hud to show it in high resoution
hudname=X gives your hud a name
hudshow=X shows your hud in the screen
timergreater=5000 is true when the timer has reached more than 5000 milliseconds (=5 seconds)
hudfadeout=X fades your hud out of the screen

X must be replaced always by the same name you gave to it.
This script shows your hud for 5 seconds then lets it fade out.
For an example of the hud size, I attached little prefab.

Hope that helped


All the free PCF Productions Stuff

Attachments

Login to view attachments
mister shakes
17
Years of Service
User Offline
Joined: 10th Dec 2006
Location: Amishville
Posted: 18th Jun 2007 23:25
PCF's post probably answered your question, but in case it didn't as long as you use the commands hudunshow or hudfadeout than it will go away.

I would suggest opening a script like pickupkey or whatever and look at how the huds are displayed.
TEST OF WILL
17
Years of Service
User Offline
Joined: 23rd May 2007
Location:
Posted: 19th Jun 2007 03:01
Hello for all your HUD help go to-

Everything you ever wanted to know about HUDS or TEXT!

Nickydude
Retired Moderator
18
Years of Service
User Offline
Joined: 4th Nov 2006
Location: Look outside...
Posted: 23rd Jun 2007 19:01
Or you could use Signs to create a note overlay and have the note pop up when the player is near.


Search for "HellHouse" in Showcase.

Login to post a reply

Server time is: 2024-11-23 18:48:36
Your offset time is: 2024-11-23 18:48:36