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FPSC Classic Scripts / Defend script?

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Dark Overlord
17
Years of Service
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Joined: 18th Jun 2007
Location:
Posted: 19th Jun 2007 17:01
Hey guys. I am currently making a game called Imperial Genocide and want a level where I'm in a huge complex and I need to defend it for a few minutes. I want endless enemies too. How could I do this?

Overlord comes out June 26th, 2007
[IMG]http://www.triumphstudios.com/Overlord_Tower_Minions_Final.JPG[IMG/]
pigs can fly
18
Years of Service
User Offline
Joined: 20th Aug 2006
Location: Luxembourg
Posted: 19th Jun 2007 21:38 Edited at: 19th Jun 2007 21:50
Well that's complicated
But I've got an idea how to do this:

Description: If ANY entity is in the triggerzone you give this script to, then the player automatically dies...
(not sure if the player dies when he walks throw the zone himself)

Set this script as the main script of a triggerzone where your enemies don't have to pass. If you defend them all without anyone passing throw this door, you'll survive.

Use this maybe for such a level:


Hope that helped


All the free PCF Productions Stuff

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BMG
17
Years of Service
User Offline
Joined: 20th Feb 2007
Location: Working hard/hardly working...somewhere
Posted: 21st Jun 2007 20:45
I myself was working on this a couple of weeks ago but I did something wrong so now the character can`t move but I do like the idea of protecting a whole area.

Lots more blah blah blah... www.bmgstudios.piczo.com

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