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crispex
17
Years of Service
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Joined: 22nd Jun 2007
Location:
Posted: 23rd Jun 2007 23:29 Edited at: 29th Jun 2007 07:03
This is my first ever game that I just started working on, should have a demo up soon, just some screens:

Did I mention that I HATE Cola?


Just some terrorists!


The Storage Room!


Hope you enjoy the screens, and look forward to the demo!


NEW UPDATE PICTURE!


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Opposing force
19
Years of Service
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Joined: 10th Aug 2005
Location: England
Posted: 24th Jun 2007 10:58
Lol, so the player has time to put on a half-glove when he switchs to the MP5

The level looks a tad bland. Try adding some lightmaps and it will really transform your level.

Shadow heart
17
Years of Service
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Joined: 2nd Dec 2006
Location: US
Posted: 24th Jun 2007 11:37
yeah it looks good but as opposing force said alittle bit bland. try adding in additon tolightmapping a few entties

to the ones thats trapped inside of you, this is it!!
zavix
18
Years of Service
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Joined: 2nd Sep 2006
Location: Gone Forever
Posted: 24th Jun 2007 17:03
screen 3 needs work.
try some crates.

other than that, It looks passable

I don't care what they say. T3DGM Rules!!!
nackidno
17
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Joined: 3rd Feb 2007
Location: Där solen aldrig skiner
Posted: 25th Jun 2007 16:41
It looks great for your first game! Try add some crates like Zavix said, and i recomend that you update to v 1.04 so the shadows look better.

Footsteps W.I.P

[url]nack-pro.se.nu[/url] It's swe!
crispex
17
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Joined: 22nd Jun 2007
Location:
Posted: 25th Jun 2007 17:16 Edited at: 29th Jun 2007 07:03
Thanks for the comments and suggestians! I have to fix that whole glove issue, but I don't seem to know how...

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freakshow
18
Years of Service
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Joined: 17th Dec 2005
Location: Tewksbury, MA
Posted: 27th Jun 2007 06:44
just retexture the glove or use a submachine gun that comes with mp6.


Project:V, where something always lies in the shadows...
Formerly Crazy Al
Cherd
17
Years of Service
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Joined: 30th Dec 2006
Location: Where I can see you.
Posted: 29th Jun 2007 03:40
screenshot 3, i would make that room so much smaller, it would save unneccesary poly's and if it was about 1 or 2 segments smaller in width it would look so less bland

SpyDaniel
18
Years of Service
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Joined: 4th Feb 2006
Location: United Kingdom
Posted: 29th Jun 2007 12:23
I like seeing my jail segments being used in games and it looks like you put them together the right way

--

Either place more entities in the rooms or make the rooms smaller so that what you have, fits in well.

Join my army!

Click here to visit my homepage.
crispex
17
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Joined: 22nd Jun 2007
Location:
Posted: 1st Jul 2007 05:25
Ya Higgins! I love it, one thing though, despite the door being closed, you can still walk through it.

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brummel
18
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Joined: 26th Nov 2005
Location: Sweden
Posted: 5th Jul 2007 21:09
Set collon in the fpi to make it solid. Nice screens Crispex.

www.myspace.com/sculptednoise
TEST OF WILL
17
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Joined: 23rd May 2007
Location:
Posted: 5th Jul 2007 22:29
Good looking ADD LIGHT MAPS! It would make it look better
Inspire
17
Years of Service
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Joined: 23rd Dec 2006
Location: Rochester, NY
Posted: 5th Jul 2007 22:39
I don't see why people don't use lights. Their games look terrible without them. What's preventing them from using lights?

TEST OF WILL
17
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Joined: 23rd May 2007
Location:
Posted: 5th Jul 2007 22:46
Quote: "I don't see why people don't use lights. Their games look terrible without them. What's preventing them from using lights?"


Not knowing how to use them don't know maybe they don't like placing them I love lights
Toasty Fresh
17
Years of Service
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Joined: 10th Jun 2007
Location: In my office, making poly-eating models.
Posted: 6th Jul 2007 07:18
Where are the screenies?

The good, the bad and the Toasty.
brummel
18
Years of Service
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Joined: 26th Nov 2005
Location: Sweden
Posted: 6th Jul 2007 09:25
At the top. Aren't you able to see them?

www.myspace.com/sculptednoise
crispex
17
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Joined: 22nd Jun 2007
Location:
Posted: 7th Jul 2007 04:04
Thanks for the suggestion, really newbish question, but what are lightmaps? Are they things that you put near the bulb to make it look like a light actually exists?

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Deadly Massacre
17
Years of Service
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Joined: 1st Jun 2007
Location: Spain
Posted: 17th Jul 2007 20:54
Ah...... Read the FPS Creator manual!
uman
Retired Moderator
19
Years of Service
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Joined: 22nd Oct 2004
Location: UK
Posted: 18th Jul 2007 04:04
I don't see any viewable screen shots attached here. Someone like to tell me whats going on? I will call back. If there are none forthcoming I can see or no explanation I will lock it up.

"There are those who said this day would never come - What have they to say Now?"
dfujis the rocker
17
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Joined: 19th Feb 2007
Location:
Posted: 18th Jul 2007 04:17 Edited at: 18th Jul 2007 04:19
Quote: "Just some terrorists!"

remember what you're saying

and yes, like everyone else said: work on the lighting. If you did that your game would be awesome, you're level design is great. All you have to do is place a few lights and if you're rich try LiteFX. The only other complaint is there is a small number of furniture.

P.S. Why is it always Bio-something? (not to be offensive, just wondering)

famous last words: check this out
crispex
17
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Joined: 22nd Jun 2007
Location:
Posted: 19th Jul 2007 15:03
Quote: "Just Some Terrorists"


That's what they are... and that is why the game is called bio-terror.

Convertz - Help Wanted - Need C# Coders - C# Program Will Be Provided For Free - http://forum.thegamecreators.com/?m=forum_view&t=110293&b=2
Inspire
17
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Joined: 23rd Dec 2006
Location: Rochester, NY
Posted: 19th Jul 2007 17:19
Quote: "I don't see any viewable screen shots attached here. Someone like to tell me whats going on? I will call back. If there are none forthcoming I can see or no explanation I will lock it up.
"


They're there. I see them.

GP PrOdUcTiOnS
17
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Joined: 27th Jul 2007
Location: WWW.
Posted: 27th Jul 2007 17:13
hay i think it looks great but maby add some crates in screen shot to or barrles 9not 1s that blow up) cuze a long hall way streach can get boring to make it more acciting make 2 or 3 cilenders and mabye even some pillers? its ur game tho do ur thing. and have fun!

priske productions
GP PrOdUcTiOnS
17
Years of Service
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Joined: 27th Jul 2007
Location: WWW.
Posted: 27th Jul 2007 17:21
light maps r well ok go to seggements and u should see a toun of lights like white light ect. ya well u place thous in ur mape ( make them bigger by pressing [ & ]) and u can put in light enetits to make it look like there goiving off the light

priske productions

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