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Deadly Massacre
17
Years of Service
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Joined: 1st Jun 2007
Location: Spain
Posted: 24th Jun 2007 03:59
I have a car model (the car of the model pack 1). I turn off its phisics and I putted as its main script the "follow.fpi" script.
The car works but it follows the waypoints reversing gear. Can anyone help me?

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TJR Games
17
Years of Service
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Joined: 19th Oct 2006
Location: Open your mouth!
Posted: 24th Jun 2007 04:09
Have you tried to put the humvee back the front to the position that it is now in? Have you coppied the .x and .dds, put them in entitybank/user and used the entity maker to turn it into a character... Does this work. If it does, I am going to use this method to make short cut scenes. Thx.
xplosys
18
Years of Service
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Joined: 5th Jan 2006
Playing: FPSC Multiplayer Games
Posted: 24th Jun 2007 04:42
That looks like my wife trying to back out of the driveway. LOL

I'm sorry, my answers are limited. You must ask the right question.

TJR Games
17
Years of Service
User Offline
Joined: 19th Oct 2006
Location: Open your mouth!
Posted: 24th Jun 2007 05:08
Lol!
Deadly Massacre
17
Years of Service
User Offline
Joined: 1st Jun 2007
Location: Spain
Posted: 24th Jun 2007 16:45
Yes, I tried it all, but it stills with the same problem...
pigs can fly
18
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Joined: 20th Aug 2006
Location: Luxembourg
Posted: 24th Jun 2007 17:05 Edited at: 24th Jun 2007 17:08
try to change this in the FPE file:



Don't forget to delete the .dbo and .bin files of your entity...
Hope that works


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Deadly Massacre
17
Years of Service
User Offline
Joined: 1st Jun 2007
Location: Spain
Posted: 24th Jun 2007 21:37
Sorry... but it still don't work. I will animate it with 3DS MAX.

Thanks for your posts!

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