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Geek Culture / PC game into an xbox Game

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Maxi Studio
18
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Joined: 15th Jun 2006
Location: The Middle Of Norway
Posted: 5th Jul 2007 17:39
How can i ....( is it possible?)..turn an Computer game into an Xbox game?
-Does I need to make the game seperatly to xbox, or is there another way. And witch program should I use to make xbox games?


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Jess T
Retired Moderator
21
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Joined: 20th Sep 2003
Location: Over There... Kablam!
Posted: 5th Jul 2007 17:41
You can't do it with any TGC products, so don't bother.

If you're interested in writing xbox games, then you need to learn C# and look up XNA Studio.

Nintendo DS & Dominos :: DS Dominos
http://jt0.org
Maxi Studio
18
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Joined: 15th Jun 2006
Location: The Middle Of Norway
Posted: 5th Jul 2007 18:26
Thanx


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fallen one
18
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Joined: 7th Aug 2006
Location: My imagination!
Posted: 5th Jul 2007 18:41
Torque does xbox as a seperate license.
C4 will do you PS3, but you will need a dev kit to compile it.

try devmaster for engines that will do consoles.
Maxi Studio
18
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Joined: 15th Jun 2006
Location: The Middle Of Norway
Posted: 5th Jul 2007 19:11
Quote: "Torque does xbox as a seperate license."

I did`nt know that, maybe i should get a pirate license
-Just kidding

But i shall try the devmasters


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Oolite
19
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Joined: 28th Sep 2005
Location: Middle of the West
Posted: 5th Jul 2007 20:03
You're not going to make yourself popular round here even just joking about that mate...


[Looking for work]
Suicidal Sledder
20
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Joined: 17th Aug 2004
Location: Tikrit, Iraq
Aaron Miller
18
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Joined: 25th Feb 2006
Playing: osu!
Posted: 6th Jul 2007 00:29
@Maxi Studio
OpenXDK, Cygwin, and CXBX will let you make some XBOX games.

Microsoft Visual C# 2005 Express Edition and the Microsoft XNA will let you make XBOX 360 games.

Microsoft XDK and some other software (For example, MSVC++ 6.0) will let you make commercial XBOX games (But it costs quite a bit of money, and MS wants to know exactly how many copies you plan on selling, how much it would be sold for, etc). So far (I believe) no indi developer legally has an MSXDK.

NASM (The assembler) alone will let you make XBOX games.... Watch your LED blink!



And some extra information:
XBox Development


Cheers,

-naota

Jeku
Moderator
21
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Joined: 4th Jul 2003
Location: Vancouver, British Columbia, Canada
Posted: 6th Jul 2007 06:01
Quote: "So far (I believe) no indi developer legally has an MSXDK."


At my last job we had a company of approximately 20 people, and we managed to get a 360 alpha kit from MS, so if you fight hard enough they may listen.

But you need good, solid middleware and you won't get that for free. We used Gamebryo, which is quite good but still expensive.

Three Score
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Joined: 18th Jun 2004
Location: behind you
Posted: 6th Jul 2007 07:41
is the machien closed? like do they put out tech docs for it with lists of ports and such? (iirc it uses x86, so..)

if so, then I'm suprised GCC hasn't been ported to it(and it may be)


doesn't PS3 use some special media?

Robot AI|My self coded blog|

She kills puppies.
Jeku
Moderator
21
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Joined: 4th Jul 2003
Location: Vancouver, British Columbia, Canada
Posted: 6th Jul 2007 08:03 Edited at: 6th Jul 2007 08:04
Of course it's closed architecture. Typically all consoles are. The 360 isn't x86 architecture, but the CPU is based on the PowerPC CPU. Funny thing is, the alpha kit was a large Apple G5 desktop computer

Maxi Studio
18
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Joined: 15th Jun 2006
Location: The Middle Of Norway
Posted: 6th Jul 2007 12:36
Thanks everybody

And to you Oolite: I can joke about everything, no`one can stop me!


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