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Newcomers DBPro Corner / Chatroom Problem - BlueGUI

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CrayZXP
17
Years of Service
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Joined: 1st Dec 2006
Location: Obviously not behind you...
Posted: 8th Jul 2007 04:44
(I don't know if this is the right forum...)
I'm trying to create a chatroom with BlueGUI and when I run it, connecting is no problem, but showing the message as i send it is something i can't figure out. Please help. I'm a noob when it comes to multiplayer commands.

Screen shot attached...
If needed I'll attach the code...

Just then, in the blink of an eye......I ignored you.

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Xolatron
18
Years of Service
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Joined: 12th Mar 2006
Location: The Star Forge Language: DBpro
Posted: 8th Jul 2007 21:47
Okay, I'm no expert on multiplayer commands either, but hopefully I can be of some help:

Basically, 'SEND NET MESSAGE STRING playernumber,string$' will send a string accross the network to the specified player [calling 'SEND NET MESSAGE STRING 0,string$' will send the message to all players except for the computer the program is running on], while 'get net message' and 'net message string$()' will return the next message in the message que (to check if this exists, call 'if net message exist()=1')

Here's a basic loop to get all messages sent from other players:


Remember that when *you* send a message (the user clicks the send button), you need do two things:
1. Send that message using 'SEND NET MESSAGE STRING 0,string$'
2. Print that message, since your own message will not get sent to yourself.

Hope that helps,

-Xol

CrayZXP
17
Years of Service
User Offline
Joined: 1st Dec 2006
Location: Obviously not behind you...
Posted: 8th Jul 2007 22:25
Oh, I forgot about that...whoops. Thanks for your help.

Just then, in the blink of an eye......I ignored you.

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