Sorry your browser is not supported!

You are using an outdated browser that does not support modern web technologies, in order to use this site please update to a new browser.

Browsers supported include Chrome, FireFox, Safari, Opera, Internet Explorer 10+ or Microsoft Edge.

FPSC Classic Scripts / Fire Noise, removable?

Author
Message
107295
17
Years of Service
User Offline
Joined: 26th May 2007
Location:
Posted: 12th Jul 2007 15:49
When I put some sprites from the Animated Sprite pack that I bought, even if they are 2 levels below the player, no matter what, you hear that fire burning sound. Is there a way to get rid of it?

Nah.
FernandoK
21
Years of Service
User Offline
Joined: 4th Feb 2003
Location:
Posted: 12th Jul 2007 16:24
Find the decal's FPE, copy it and rename it to something else. Locate the line in it that points to the sound file, and delete the sound file's name. Then use that FPE.
107295
17
Years of Service
User Offline
Joined: 26th May 2007
Location:
Posted: 12th Jul 2007 16:53
Nah, what your doing is making a silent fire. I need a fire that you can't hear until you get closer to it.

Nah.
FredP
Retired Moderator
18
Years of Service
User Offline
Joined: 27th Feb 2006
Location: Indiana
Posted: 12th Jul 2007 16:55
You still need to do what he told you.Then you can use a sound/trigger zone when you get near the fire to make the sound.
Then when you get away from the fire the sound goes away as well.

Please have mercy and use the search function.
General powell11
17
Years of Service
User Offline
Joined: 7th Jul 2007
Location:
Posted: 20th Jul 2007 03:25
how do you do this, what is fpe?

Army of One

Login to post a reply

Server time is: 2024-11-23 20:36:20
Your offset time is: 2024-11-23 20:36:20