Sorry your browser is not supported!

You are using an outdated browser that does not support modern web technologies, in order to use this site please update to a new browser.

Browsers supported include Chrome, FireFox, Safari, Opera, Internet Explorer 10+ or Microsoft Edge.

Dark GDK / set Light Mapping ?

Author
Message
unitech
17
Years of Service
User Offline
Joined: 27th Jun 2007
Location:
Posted: 13th Jul 2007 20:00 Edited at: 13th Jul 2007 21:05
I see this sets per image. So if my mesh has 4 images, is there a way to have it set globally to that mesh?


I may have confused this with dbSetObjectLight. It seems cretin faces are effected by light and others are not.

Login to post a reply

Server time is: 2024-10-09 00:27:22
Your offset time is: 2024-10-09 00:27:22