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Geek Culture / Best of: game developers

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Luciferia
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Joined: 3rd Jan 2007
Location: England
Posted: 13th Jul 2007 21:55
See if you agree with my little list of the games that show the best of game developers. if not post others.

Monolith: F.E.A.R
Valve: half life series
Crytek: Far cry and crysis
Bungie: halo
Nintendo: mario and pokemon (you have to admit that the hours
spent playing the original gameboy games were good.)
Sony: Killzone
CDV: the cossacks series
THQ: Dawn of War and the sequels.
Capcom: resident evil series.
iD software: Doom and its sequels + quake and its sequels.
Westwood: The Command and Conquer series.
Agent Dink
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Posted: 13th Jul 2007 22:15
Lucasarts - Dark Forces and Jedi Knight (1, not 2 or JA)

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Zotoaster
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Location: Scotland
Posted: 13th Jul 2007 22:16
I think Zelda games are extremelly well programmed, especially when I was playing Twilight Princess. I can't imagine making such an engine.

"It's like floating a boat on a liquid that I don't know, but I'm quite happy to drink it if I'm thirsty enough" - Me being a good programmer but sucking at computers
Matt Rock
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Location: Binghamton NY USA
Posted: 13th Jul 2007 22:40
In my opinion, the best designers around are Hideo Kojima, Dan Houser, Will Wright, and the 1990's version of Sid Meier . Oh, and since I'm going back in time, I may as well throw in Roberta Williams. Those are my personal picks for best designers.

Kentaree
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Location: Clonmel, Ireland
Posted: 13th Jul 2007 23:27
If you're talking about best game designers, you forgot Shigeru Miyamoto.

Matt Rock
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Posted: 13th Jul 2007 23:31
Again, those were my own personal picks .

Seppuku Arts
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Location: Cambridgeshire, England
Posted: 14th Jul 2007 00:24
Lucas Arts: Monkey Island 1 and 2 (Not played 3 and well I was disappointed with 4, they should have kept it 2D)
Squaresoft/Square Enix: Final Fantasy 1- 20459 (except X-2, that was terrible)
Nintendo: Zelda
Ocean: Pushover
Sega/Sonic Team: Sonic the Hedgehog games
humanhead: Prey

Those are some pretty kick butt games added to the list.

Support the return of Cow-Fishing! Hook up Paris Hilton and die!
Kentaree
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Posted: 14th Jul 2007 00:25
Quote: "Again, those were my own personal picks."


I know, hang your head in shame for not including Miyamoto

Jeku
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Location: Vancouver, British Columbia, Canada
Posted: 14th Jul 2007 03:03
Matt Rock is a Sony fanboy-- there's no way he would compliment Miyamoto

JerBil
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Location: Somewhere along the Z axis...
Posted: 14th Jul 2007 03:30
LucasArts: Star Wars Republic Commando

Ad Astra Per Asper
Zotoaster
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Location: Scotland
Posted: 14th Jul 2007 03:33
I hope people aren't just coming here to say what their favourite games are

"It's like floating a boat on a liquid that I don't know, but I'm quite happy to drink it if I'm thirsty enough" - Me being a good programmer but sucking at computers
Luciferia
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Location: England
Posted: 14th Jul 2007 11:51
ditto
Seppuku Arts
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Posted: 14th Jul 2007 13:15
Not really - You gotta give credit to the SCUMM engine used for the first two Monkey Island games, it was a quality engine at the time and Lucas Arts did a blooming good job at using it for games. MI has elements that should name Lucas Arts as a quality game developer.

And the others demonstrate how they're good developers through those games, Squaresoft have kept the 'classical' RPG style with its turn based system into modern technology with epic plots that are worth mentioning, Zelda introduces various new elements with each new game and adapts well to technology and newer consoles - like the Wii its has mastered its remote. And so on.

Support the return of Cow-Fishing! Hook up Paris Hilton and die!
Van B
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Location: Sunnyvale
Posted: 14th Jul 2007 14:18
Tony Crowther.
He might be responsible for making my favorite game (Captive), but he did it all himself and managed to get an award for the best RPG of the year (1991), damn impressive for a one man show. It was IMO the last of the great 16-bit games made by solo developers - right before the industry went all ridiculous.

We're going down... in a spiral to the ground...
Veron
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Posted: 14th Jul 2007 16:21
Rockstar Games... introduced the world of GTA to our lives... god bless them!


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Luciferia
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Posted: 14th Jul 2007 16:40
i never saw the big deal aboout GTA.
Matt Rock
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Location: Binghamton NY USA
Posted: 14th Jul 2007 19:15 Edited at: 14th Jul 2007 19:17
It's not that I think Miyamoto is a bad designer, or that my unwaivering love for Sony prevents me from admitting he's one of the world's greatest designers (he is), but he hasn't done anything in the modern era of games to impress me. This is the part where I dig a big hole in the ground, and everyone throws me in, covers me in poo, then buries me under cement: the last game he made that genuinely impressed me was Star Fox on SNES. Here's where I duck and cover . But seriously, that's just my opinion. He just isn't one of my favorite designers. As I grew older, I came to want different things from the games I played, and Miyamoto wasn't "doing it for me." No offense to his legions of fans, and I'm not saying my favorites are better... he's just not my kind of designer. And now I retreat into the dark corner of Apollo in fear of decapitation .

EDIT: Okay, keeping with my previous post, if I'm going back in time, then fine, Miyamoto can be on my list lol anything to not get flamed, hahaha

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