This one show the hud each time when the player passes throw the riggerzone:
;Artificial Intelligence Script
;Header
desc = show hud
;Triggers
:state=0:hudreset,hudx=50,hudy=90,hudimagefine=[HUDLOCATION],hudname=[NAME],hudhide=1,hudmake=display,state=1
:state=1,plrwithinzone=1:sound=$0,hudshow=[NAME],hudfadeout=[NAME]
;End of Script
This one shows it only once:
;Artificial Intelligence Script
;Header
desc = show hud
;Triggers
:state=0:hudreset,hudx=50,hudy=90,hudimagefine=[HUDLOCATION],hudname=[NAME],hudhide=1,hudmake=display,state=1
:state=1,plrwithinzone=1:sound=$0,hudshow=[NAME],hudfadeout=[NAME],state=2
:state=2:destroy
;End of Script
BTW: To make the player stop moving while the sound is played, you could make this:
:state=1,plrwithinzone=1:hudshow=[NAME],usearrowkeys=0,sound=$0,usearrowkeys=1,hudfadeout=[NAME]
You need Empty's Mod to use this command.
Hope that helped
All the free PCF Productions Stuff