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Geek Culture / Anyone ever made and commercialy sold a game in Darkbasic?

Author
Message
Xander
21
Years of Service
User Offline
Joined: 3rd Mar 2003
Location: In college...yeah!
Posted: 30th May 2003 18:43
How would you go about selling the game, besides just selling it at school or something. Can I create a PayPal account and use them for people to pay to, and they take some profit?
Xander
Bolt of Bolt Software Productions
Ian T
22
Years of Service
User Offline
Joined: 12th Sep 2002
Location: Around
Posted: 30th May 2003 19:28
Commercially release? You gotta find an interested publisher. Shareware, though, it's at all a bad choice if you do it right. The folks at Spiderweb Software make shareware-- make a living off of it actually, and they've won quite a few awards for their stuff too.

--Mouse

Famous Fighting Furball
Andy Igoe
21
Years of Service
User Offline
Joined: 6th Oct 2002
Location: United Kingdom
Posted: 31st May 2003 02:12
shareware can work but marketting is your perenial problem - you will only keep selling whilst you keep actively marketting. Particularly if your product is a game as opposed a utility.

If the game is good enough for shareware, then consider getting a publisher instead. If it is not good enough for a publisher, it will probably never do well as shareware.

Shareware is quite profitable when you have a niche market that is not commercially orientated. Such as http://www.battlefront.com/ who's games would never do so well on a shop shelf but are relatively timeless in that they keep selling for a long time via Shareware.

Pneumatic Dryll

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