Export as MD3... i say this so often a week and i wish people would listen.
The Microsoft Exporter doesn't support the Physique Modifier - and the 3DS for DarkBasic doesn' either
I was gonna make an exporter or rather alter the current one...
Took one look at the Max Physique modifier code in the SDK and thought F**K that ... why? because Microsofts Skin&Bone is done so differently to Physique in Max it'd be a waste of time without creating a medium format which they both will go into - just too damnd complex and time consuming for my likes.
Anata aru kowagaru no watashi! 