I have coded a civilian man to follow the waypoints, he follows, but
infront of a door he stucks ( I have made that door auto) and after some one second delay, he moves to the next waypoint, but not animated. Then he walks normally.
Is there anyway to bypass this,i.e., to walk that guy through a door without any problem.
My code:
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;Artificial Intelligence Script
;Header
desc = Follow Waypoints
;Triggers
:state=0:timerstart,state=1
:state=1,timergreater=5000,waypointstate=0:animate=2,waypointstart
:state=1,waypointstate=3:animate=2,waypointnext
:state=1,waypointstate=4:animate=2,waypointrandom
:state=1,waypointstate=5:animate=2,waypointstop
;End of Script
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drakul