I am making a game with some stealth and condition checkings.
The first stage is like, a man will say the player to go with him to the office. We have to follow him. At the office, boss says, take your equips then meet me at the front door.
In the game, consider we saved the game after meeting the Boss.
When we load the game, the player is at the same position where we saved, but all other things start from the beginning. The man at my room says to go with him. But I'm not there. And also when we load the HUDs will display once more: "come with me to the office" and Boss:".....meet me at the front door." These HUDs overlapped.
Is it the problem of un-destroying the HUD after fadeout?
But the other men will walk from the start. How can I avoid this?
There is one way: Don't let others to save game..
drakul