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FPSC Classic Models and Media / Help!!!!My entities are white!!!

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General powell11
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Posted: 19th Jul 2007 16:11 Edited at: 19th Jul 2007 17:15
I have some user created segments, I extracted them into- the gam creators\ fpscreator\ files\segments or w/e the file is and then when i go to use them everything turns out WHITE/GREYISH!!!! plz help,

mods:if this is in the wrong section, plz move

sryy bout that

Army of One
vorconan
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Posted: 19th Jul 2007 17:08 Edited at: 19th Jul 2007 17:08
The textures are not in the right directory or have not been assigned to the model


General powell11
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Posted: 19th Jul 2007 17:14 Edited at: 19th Jul 2007 17:34
1 its not entites its segments, (the title, srry i didnt catch that typo i had in my first post) and it was "its That Guys", Giant segment pack! help plz

Army of One
vorconan
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Posted: 19th Jul 2007 18:03
The method still applies, the textures have not been assigned to the segment


General powell11
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Posted: 19th Jul 2007 18:14
are you sure the textures havent been applied to the Giant Segment Pack by its that guys, bc his pictures at the map editor show the textures

Army of One
vorconan
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Posted: 19th Jul 2007 18:40
yes i am sure, I'm positive so go into the segments fps file and sort it out


General powell11
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Posted: 19th Jul 2007 20:54 Edited at: 19th Jul 2007 21:14
how do i know whats textures and meshes and segments??? and i tried manually putting it into there and it still didnt work c attached.

I tried putting in jpg but it didnt work,you still had to download it, but it was an unknown file

Army of One

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vorconan
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Posted: 19th Jul 2007 21:24
Right, I'll tell you in steps:

1. Look in Files\Segments\(The segment directory)

2. In that folder there is a .fps file of the segment you want.

3. Look in it with notepad, and go down until you find the 'texture ='

4. Make sure the name of the texture is there, and you have to specify the exact filename.

5. That will work


General powell11
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Posted: 19th Jul 2007 22:15
yea its all there, i still dont under stand!

Army of One
vorconan
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Posted: 19th Jul 2007 22:33 Edited at: 19th Jul 2007 22:33
obviously it's not right, keep checking, there's no other explanation.


General powell11
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Posted: 19th Jul 2007 22:43
well i dont know what to say, i guess ill e mail or talk to its that guy to c how to do this, i dont know

Army of One
That C++ Nerd
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Posted: 21st Jul 2007 21:21
Happened to me the first time I made a segment do this.

Replace EVERY texture in the .fps file with YOUR files.

Make sure they're in .dds or .tga format too.

vorconan is right. You're doing something wrong.
Inspire
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Posted: 22nd Jul 2007 00:12 Edited at: 22nd Jul 2007 00:13
Check my help thread. It answers this question.

EDIT: Are you kidding me? You already posted this question once before, and I answered it. Why would you post it again?

Razorroc
User Banned
Posted: 22nd Jul 2007 18:21
I had the same problem, and here's how I fixed it. I had bought "SIGNS" awhile back and this program is awsome!!! I just opened signs applied the textures and hit save and all files went to where they were supposed to. Not only is signs a good program it's a must for anyone using FPSC. Also great help support.
vorconan
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Posted: 22nd Jul 2007 21:13
Quote: "I had the same problem, and here's how I fixed it. I had bought "SIGNS" awhile back and this program is awsome!!! I just opened signs applied the textures and hit save and all files went to where they were supposed to. Not only is signs a good program it's a must for anyone using FPSC. Also great help support."


Thats not the problem, the textures haven't been specified correctly in the .fps file, thats all there is to it


Razorroc
User Banned
Posted: 23rd Jul 2007 00:02
So how do you access the fps file? I know you can access fpi but didn't know how to open fps.

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