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FPSC Classic Models and Media / Milkshape texture

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Uthink
18
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Joined: 30th Sep 2006
Location: State of Confusion
Posted: 21st Jul 2007 04:33
Has anyone used an extended primative in Milkshape?
I can't seem to get a texture to stick.

Even when I pull the entity into MagicFPS. Assigning
a texture just changes the shade.
Havok
19
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Joined: 29th Jul 2005
Location: In a box
Posted: 21st Jul 2007 15:43
I am not sure if this will work but in Milkshape, make sure you select all (Ctrl+A) or select the group and then assign a smoting group. Look at the screen shot I attached. To make sure it is correct, make sure the 3d viewport has "Smooth Shaded" enabled.


I know Karate, Kung Fu, and 47 other dangerous words...

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Zaibatsu
18
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Joined: 1st May 2006
Location: Lost in Thought
Posted: 21st Jul 2007 17:06
Quote: "To make sure it is correct, make sure the 3d viewport has "Smooth Shaded" enabled.
"


actually, that would make the texture not show up. "Textured" has to be selected.

"I admire its purity, a survivor, unclouded by conscience, remorse, or delusions of morality"

Uthink
18
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Joined: 30th Sep 2006
Location: State of Confusion
Posted: 22nd Jul 2007 03:55
I selected "Textured." It just looks Smooth Shaded with color.

@ Havoc - Your example has been smoothed, but not textured.

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