Well, since virtually all I can do in FPSC on my laptop is sit in a prefab room with fps varying from 5 to 30, I figured I'd make another script pack. Please post your suggestions, requests, ect. in this thread. What I will
NOT be taking requests for is the following:
*Character AI
*A Vehicle Script
I want to focus mainly on objects in this pack, though I have already completed two basic zombie scripts that are slightly more effective than Bond's originals (both have/will have variations for standard FPSC characters and for Bond's zombie characters).
Current Status
= Idea
= Done
= WIP
People Scripts
Zombie AI 01
Zombie AI 02 (Slight Variation of First)
Object Scripts
Burning Barrel
Keypad Script (for those who don't have it)
Level Specific Fixed Ambient Lighting
Progressive Objective Display (Changes as you Progress)
Progressive Objective Trigger (To increment objective display)
Viral Burning Barrel (Fire Spreads to Other Barrels)
Aircraft Flyby/Vehicle Driveby
Global Script Additions/Templates
Fixed Ambient Lighting for All Levels
Toggle HUD aspects on/off
Notes for certain scripts:
Burning Barrel Script - Silent Thunder sent me an e-mail regarding this, I didn't have the original script with me so I sent him pointers. I've remade the script so it works better and, at least most of the time, actually causes the barrel to explode. It does seem to have a bug where at least one barrel needs to be shot and destroyed first (this may not be only a specific barrel with the script, possibly any object, though I haven't tried it), but after that it seems to work like a charm. Also the decal will seem to run more/less depending on your distance from it, as I could not simply loop it because that wouldn't reposition the decal.
I need ideas, so please post 'em here. I plan to have the pack done by no later than
August 10th.
Vote today and play the games!