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FPSC Classic Models and Media / [Request] FPSC ready homes

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Message
Thor80
17
Years of Service
User Offline
Joined: 2nd Aug 2007
Location: Berlin, Germany
Posted: 2nd Aug 2007 16:36
I've been searching the web and these forums for ages, but can't really find what I'm looking for: some ready made, regular homes that I can import in fpsc. If anybody here is willing to earn some $$/€€ and create these: please contact me via mail (see profile) and we'll discuss details.

Thanx a lot!
game lover
17
Years of Service
User Offline
Joined: 27th Apr 2007
Location:
Posted: 2nd Aug 2007 18:04
welcome to the forums, also Fpsc comes with home models in them so why do you need any?

We all want to be awesome, but does awesome want to be us?
Encrypto Studios
18
Years of Service
User Offline
Joined: 18th Dec 2005
Location: Virginia
Posted: 2nd Aug 2007 19:11
there is a couple of houses in the ww2 entity bank

Thor80
17
Years of Service
User Offline
Joined: 2nd Aug 2007
Location: Berlin, Germany
Posted: 2nd Aug 2007 19:19
Thanx game lover.
Erm... it already includes houses? Or do you mean the segments to create them? I haven't found them yet
Ah right... that's probably because I've just tried the demo-version: haven't received the official version yet.

Anyway, I need about 10 different and furnished houses (or maps with those on it) that actually look like your average suburbian house (no sci-fi, wwII, or horror themes). Surely they're not included?
Cheese Cake
17
Years of Service
User Offline
Joined: 11th Dec 2006
Location: At the bakery
Posted: 2nd Aug 2007 22:32
Oh you want furnished houses?

Well that will be a problem...unless.
If someone will accept your request.
They can do it like this:
(I am making an entire level with this and it works fine!)

Make the models,
UV map them,
Once you have all of the models you needed then,
Import them into Segment Editor,
And make a whole room within the Segment Editor itself,
Give the walls, floors, and so on its texture,
Save it without calculating visibility but just press
the O on the right 2 times. Then it will say OVFULL.
Save it as a FPS file and your done.

Load it into FPSC and the collision should just work fine.

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