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Geek Culture / Dark Basic, the 3D "Games" Creator

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Uncle Sam
19
Years of Service
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Joined: 23rd Jul 2005
Location: West Coast, USA
Posted: 5th Aug 2007 02:58
Lol, I was just looking at the program announcements board, and approximately 90% of the threads are for DLL, utilities, and other stuff. My program is included in that category too I'm afraid.

You know, I think more of us need to stop making utilities for games and get down to making actual games.

What do you think?
tha_rami
18
Years of Service
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Joined: 25th Mar 2006
Location: Netherlands
Posted: 5th Aug 2007 03:44
Xenocythe
19
Years of Service
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Joined: 26th May 2005
Location: You Essay.
Posted: 5th Aug 2007 03:51
I think you should let people chose for themselves.

Torrey
20
Years of Service
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Joined: 20th Aug 2004
Location: New Jersey
Posted: 5th Aug 2007 04:00
I started playing with DarkBASIC years ago and had plenty of wonderful ideas in my mind of what I wanted to create with it. After playing for nearly 8 months I realized none of those ideas would ever flesh out. That's why I mainly code plugins. Hopefully, making it easier for others to do the game development I wish I could do with more time.

Code Dragon
18
Years of Service
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Joined: 21st Aug 2006
Location: Everywhere
Posted: 5th Aug 2007 04:30
I only code games. No matter how outrageous they seem at the time, I keep working on them and am getting better at coding, so eventually they huge game ideas I have won't seem so big after all even if it looks like I'm deluding myself at the time. So far, so good, every day I'm getting closer to completing a platformer.

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Inspire
17
Years of Service
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Joined: 23rd Dec 2006
Location: Rochester, NY
Posted: 5th Aug 2007 05:55
I have a bunch of games in mind that I want to make, but I have found myself attempting to code programs more often, usually to help me with the development of said games.

AndrewT
17
Years of Service
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Joined: 11th Feb 2007
Location: MI, USA
Posted: 5th Aug 2007 06:06
I can't seem to come up with any original ideas for games, so I resort to making apps other than games.
Fallout
22
Years of Service
User Offline
Joined: 1st Sep 2002
Location: Basingstoke, England
Posted: 5th Aug 2007 11:24
It's much easier to make utilities and also they're more useful. I think that's why peeps do it. But I totally agree. It sucks seeing all these talented devs making utilities (especially since I never use em), but I understand why they do it!


MSon
20
Years of Service
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Joined: 13th Jul 2004
Location: Earth, (I Think).
Posted: 5th Aug 2007 21:19 Edited at: 5th Aug 2007 21:21
From what I understand, when people want to make a game nowerdays on DarkBasic, they just use applications like FPS Creator, I've never used anythink like that myself.
Quote: "Dark Basic, the 3D "Games" Creator"

I havn't attemped a game for at lease a year, i've only been making Applications and Utilities on DarkBasic, an FTP WebSearch Utility, a Desktop Publisher, an FTP Password Scanner and a UI Designer, I just Laugh when people say its only for making games

Everyone Be Cool, You, Be Cool.
Lukas W
21
Years of Service
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Joined: 5th Sep 2003
Location: Sweden
Posted: 5th Aug 2007 21:45
I like games.

Uncle Sam
19
Years of Service
User Offline
Joined: 23rd Jul 2005
Location: West Coast, USA
Posted: 6th Aug 2007 04:24
Games are just so much more difficult to complete. A utility requires no animations, 3D models (well, not always), story, gameplay, and all that lovely stuff.
Ric
20
Years of Service
User Offline
Joined: 11th Jul 2004
Location: object position x
Posted: 6th Aug 2007 05:07
It may say the 3d games creator on the Dark Basic box, but on the DBPro box, it says 'write incredible games, applications, and presentations ...'!

I think most of us in this community who have released applications, start off with a game idea, and then realise there is no easy way to do a certain thing and end up writing our own utility to do it so that we can continue with our game - that's how GUI Studio came about. The fact that I haven't actually found time to use it in my own game development yet is a bit of an irony, though!

As for applications being easier to write than games, I beg to differ. Writing a game is made easier by the applications written for game development - someone has already written the level editor, light mapper, physics engine, 3d modeller, etc. so you can just drag and drop, point and click, or whatever. Writing the applications themselves though has to be done from scratch. With the exception perhaps of BlueGUI, there are no applications for application building - you're pretty much on your own!

Uncle Sam
19
Years of Service
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Joined: 23rd Jul 2005
Location: West Coast, USA
Posted: 6th Aug 2007 05:34
That's a true point, but writing those utility program usually doesn't include models, animations, and gameplay (which, for me, is the tough part ).
Inspire
17
Years of Service
User Offline
Joined: 23rd Dec 2006
Location: Rochester, NY
Posted: 6th Aug 2007 05:56
I can do everything required to make a game, but I think it's easier to do it by making an application first.

After Alquerian's TerrainScape is released, I might try to make a game with that, GUI Studio, and DBKing's World Editor, just to use them. They are exceptional programs, and I don't think that that many people use them. Another program that comes to your program, Uncle Sam.

Uncle Sam
19
Years of Service
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Joined: 23rd Jul 2005
Location: West Coast, USA
Posted: 6th Aug 2007 08:57
Thanks.
MikeS
Retired Moderator
21
Years of Service
User Offline
Joined: 2nd Dec 2002
Location: United States
Posted: 6th Aug 2007 09:19
I've made a few games here and there. I'd say about 5 of them are complete. Most of them are done during competitions however, something to give me an extra little push.

Apps in general are a little more easy to write, because the focus is more narrow. Mostly I just toy around with things these days anyway.



A book? I hate book. Book is stupid.
(Formerly Yellow)

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