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Newcomers DBPro Corner / Game menu (not how to make one !)

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Message
Redostrike
21
Years of Service
User Offline
Joined: 9th Feb 2003
Location: Belgium
Posted: 2nd Jun 2003 19:35
In most games now you can see the background trough the menu (like ghosted). How can i make this effect.
Only heroes live forever.
[url=www.redostrike.tk]http://members.lycos.nl/redostrike/RedoTitel.jpg[/img][/url]
The StartStrike project is going good.
BatVink
Moderator
21
Years of Service
User Offline
Joined: 4th Apr 2003
Location: Gods own County, UK
Posted: 2nd Jun 2003 20:29
GHOST OBJECT

Thanks in advance.
All the Best,
StevieVee
Redostrike
21
Years of Service
User Offline
Joined: 9th Feb 2003
Location: Belgium
Posted: 2nd Jun 2003 20:32
Can i do this whit LOAD IMAGE?

Only heroes live forever.
[url=www.redostrike.tk][/url]
The StartStrike project is going good.
Amadeus
21
Years of Service
User Offline
Joined: 20th Apr 2003
Location: United States
Posted: 2nd Jun 2003 21:06
hmmm...yes I have this problem too with my game. The best way I've found to do this is to create plains, lock the z, then size them to fit on the screen correctly, texture them with whatever and then ghost them. sprites are bad for one reason: There's no way for the text command to go over them, so it's useless to use them as bgs.

Life is a tale told by an idoit, full of sound and fury, signifying nothing. - MacBeth
CloseToPerfect
21
Years of Service
User Offline
Joined: 20th Dec 2002
Location: United States
Posted: 3rd Jun 2003 00:27
hmmm, well I think the easiest way would be to use a sprite and use SET SPRITE ALPHA.
BatVink
Moderator
21
Years of Service
User Offline
Joined: 4th Apr 2003
Location: Gods own County, UK
Posted: 3rd Jun 2003 02:43 Edited at: 3rd Jun 2003 02:44
I think I've recommended this code snippet more times than I've had hot dinners now...see source button.

Not my code, I just tweaked it a bit. Base all your sizes on an 800 x 600 screen, irrespective of what you are actually running in.

Thanks in advance.
All the Best,
StevieVee

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