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Geek Culture / Installing DirectX SDK -_-

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Mucky Muck Ninja
21
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Joined: 4th Sep 2003
Location: im not entirely sure
Posted: 6th Aug 2007 23:15
I took a C++ programming course a few days ago in which we used Direct X to make a simple side-scrolling game. Now I'm back from the course and would like to continue to expand on my game. I downloaded Visual C++ Express, got the Microsoft Platform SDK, and then went to install the DirectX SDK June 2007. I downloaded it fine from the Microsoft website, and extracted it that that weird temp folder that is always the default, the setup wizard popped up and I clicked install, leaving all the defaults.

Here's the problem, while it was setting up a window popped up saying that the network drive was unavailable or something and that it couldn't find the install msi file. So, I closed the installer, ran the extract program again, this time extracting it to a folder called Direct X on my desktop that I had created. The setup ran again, and again the same error message popped up. Since I could now navigate to the actual msi file, I clicked on browse and double clicked Microsoft_DirectX_Install.msi. Now a different window popped up, saying that this wasn't a valid installation for the DirectX Summer 2003 update. I'm going to take a moment here to say, WTF. I downloaded the June 2007 installer, the title at the top of the installer says, "Direct X June 2007", and yet it's telling me that it can't install the Summer 2003 Update? After this, I went on to use the April 2006 DirectX SDK that came on the disk in my programming book. Naturally, that installer wasn't the installer for the Summer 2003 update either, and it didn't work.
I can't imagine that I'm the one at fault here, and not Microsoft, but perhaps I'm missing something. Do I need to download the alleged Summer 2003 Update before installing any other versions of the sdk? Does Microsoft just hate me? What's going on?

Mucky Muck Ninja
21
Years of Service
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Joined: 4th Sep 2003
Location: im not entirely sure
Posted: 7th Aug 2007 00:01
You know, I'm gonna say to just ignore this question. I can't even get Visual C++ to run correctly. I think it would be easier to just re-code my engine from scratch on my Mac in X-Code than it would be to get Microsoft's software to run.

Keo C
17
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Joined: 3rd Aug 2007
Location: Somewhere between here and there.
Posted: 7th Aug 2007 06:36
DirectX is a little too picky with TGC products and everything in general. I would go Mac or Linux but then I can't use FPS Creator

Uhhhhhh.....I forgot
Jeku
Moderator
21
Years of Service
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Joined: 4th Jul 2003
Location: Vancouver, British Columbia, Canada
Posted: 7th Aug 2007 09:29
I think you're having a unique issue. I haven't had problems installing the DX SDK in a long time (not since around version 3)--- it usually automatically does everything for you and just works. Perhaps you should consider reinstalling Windows first? I find a clean install will help if you're considering install that SDK anyways. Also, try searching for your error in Google--- somebody else may have had that issue and it could be a simple thing to fix like changing an .ini file or something like that.

Green Gandalf
VIP Member
19
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Joined: 3rd Jan 2005
Playing: Malevolence:Sword of Ahkranox, Skyrim, Civ6.
Posted: 7th Aug 2007 12:54
Quote: "I think you're having a unique issue."


I doubt it. I also had problems installing the MS DX9 SDK. I installed the April 2005 version on both my laptop and PC (because the later version was too big for my Internet connection to swallow). In each case the installation seemed to work fine - BUT, both times some registry entries were messed up and I can no longer associate certain image formats with DxTex.exe which is a pain. (The files open fine if I open them from within DxTex.exe though.)
sagron
17
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Joined: 14th Aug 2007
Location:
Posted: 15th Aug 2007 00:26
if you're running the msi that may be the problem... by default setup.exe is run so try that

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