Sorry your browser is not supported!

You are using an outdated browser that does not support modern web technologies, in order to use this site please update to a new browser.

Browsers supported include Chrome, FireFox, Safari, Opera, Internet Explorer 10+ or Microsoft Edge.

DarkBASIC Discussion / 3D Platform example

Author
Message
hpfan273
18
Years of Service
User Offline
Joined: 19th Jan 2007
Location:
Posted: 7th Aug 2007 10:34
hey... a long time ago, i found a 3D Platform example with 2 moving platforms and a moving cube... and i can't seem to find it any where... i know that isn't a good explanation of the example... but i can't figure out how to explain it n e more... if you know what i am talkin' bout... plz let me know

Why do they turn against me? Especially when i need them the most?
Dark Dragon
17
Years of Service
User Offline
Joined: 22nd Jun 2007
Location: In the ring, Kickin\' *donkeybutt*.
Posted: 10th Aug 2007 18:46
codebase, my friend, codebase......
roddman
17
Years of Service
User Offline
Joined: 24th Jul 2007
Location: Over There
Posted: 10th Aug 2007 19:23
There are a lot of tutorials on collision detection out there, I assume thats why you're looking for it.

Object Collision(object1,object2)
Get Object Collision X()
Get Object Collision Y()
Get Object Collision Z()
You get the idea

Cory
hpfan273
18
Years of Service
User Offline
Joined: 19th Jan 2007
Location:
Posted: 12th Aug 2007 06:12
no... i know how tuse collision... lol... it waz just a great one... and i liked it

Why do they turn against me? Especially when i need them the most?

Login to post a reply

Server time is: 2025-05-30 14:12:44
Your offset time is: 2025-05-30 14:12:44