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FPSC Classic Scripts / *FREE* Climb Script

Author
Message
ooo
18
Years of Service
User Offline
Joined: 8th Aug 2006
Location:
Posted: 7th Aug 2007 21:59
here is a test climb script i dont know if i got it 100% correct but i tried so.....
here it it:


.
fata error
17
Years of Service
User Offline
Joined: 5th Mar 2007
Location:
Posted: 8th Aug 2007 16:10 Edited at: 9th Aug 2007 01:47
nice one this will be very handy all it needs is a little comand called sound=$0 so you can have a climbing sound

Your signature has been erased by a mod
jeffhuys
18
Years of Service
User Offline
Joined: 24th May 2006
Location: No cheesy line here.
Posted: 8th Aug 2007 18:26 Edited at: 11th Aug 2007 12:11
fata error:
Could you size down that siggy?

Legend of The Beast WIP...
You're the 'th to view this signature!
pigs can fly
18
Years of Service
User Offline
Joined: 20th Aug 2006
Location: Luxembourg
Posted: 8th Aug 2007 21:04 Edited at: 8th Aug 2007 21:06
@ ooo

Thanks for the script

@ fata error

I really don't want to be impolite, but (the size of) your signature sucks...

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107295
17
Years of Service
User Offline
Joined: 26th May 2007
Location:
Posted: 16th Sep 2007 12:57
How do you use this?

So a Shepard said to his flock; "Thou shalt be confuseth!" and so they were.
Deathead
18
Years of Service
User Offline
Joined: 14th Oct 2006
Location:
Posted: 16th Sep 2007 22:33
This don't work!

107295
17
Years of Service
User Offline
Joined: 26th May 2007
Location:
Posted: 17th Sep 2007 11:17
It makes the prop invisible and nothing happens.

So a Shepard said to his flock; "Thou shalt be confuseth!" and so they were.
JoeSan
17
Years of Service
User Offline
Joined: 15th Aug 2007
Location:
Posted: 24th Sep 2007 17:13
This doesn't work, unless you make your instructions for use clearer. I put your script in a fence entity and the player approaches it and then .... nothing.

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