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FPSC Classic Models and Media / Magic FPS texture problem

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Oakley Design
17
Years of Service
User Offline
Joined: 18th Jun 2007
Location: Uranus
Posted: 9th Aug 2007 01:45
Has anybody used Magic FPS and had their textures flipped?
For example if you have text in your texture, when you put it in Magic FPS it is mapped on backwards.

Heres a screenie to demonstrate.

--Welcome to Insanity--
(The artist formerly known as Unreal Graphics)
Visit my site: [href]www.freewebs.com/cjoakleydesign[/href]

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XGames
17
Years of Service
User Offline
Joined: 8th Aug 2007
Location:
Posted: 9th Aug 2007 03:10
No but just flip the texture then add it to magicfps

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