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FPSC Classic Scripts / Broken door?

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jeffhuys
18
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Joined: 24th May 2006
Location: No cheesy line here.
Posted: 9th Aug 2007 14:40 Edited at: 9th Aug 2007 14:40
Hi all!
I searched for it, but it did'nt turn out anything.
How to create a broken door? I changed the autodoor code:
autodoorbroken.fpi

But how to make the door like it will open an certain amount, without changing the aniomation. The fat letters is the changed piece of code, but I dont know how to say it must stop then.

This is from the manual, but how to say FRAMEWITHIN=0,5, so it stops at the 5th frame? I dont know how to seperate those two numbers.

Please help!

Jeff

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s4real
VIP Member
18
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Joined: 22nd Jul 2006
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Posted: 9th Aug 2007 16:58
You don't change the script at all you need to change the animation in the fpe.

Change the last part from this:

;Animationinfo
animmax = 1
anim0 = 0,30

To this:

;Animationinfo
animmax = 1
anim0 = 0,15

Make sure to del the bin file as well.

This will open the door halfway

you might have to tweek abit to get the result you want.

Best s4
jeffhuys
18
Years of Service
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Joined: 24th May 2006
Location: No cheesy line here.
Posted: 11th Aug 2007 12:01
Okay, thanks!

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