I've created a script which I know is being activated as I've done a few weird things with the hud - just to see something happen. My goal is to play a custom .wav file when the player approaches the NPC.
code snippet below.
;Triggers
:state=0:state=10
:state=10,plrdistwithin=60:rotatetoplr,sound=audiobank\dialog\test.wav,timerstart,state=20
:state=20,plrdistfurther=60:state=10
;End of Script
.wav file is in the correct path - "dialog" is a custom folder. i've moved it around to other folders to no avail.
I'm also having alot of permissions issues. I cannot change many of the folders from read only. They revert back after I close the properties.
Any help is appreciated.
'Yeah...I'm gonna' have to ask you to come in on Saturday. That'd be great.'