To set an object spinning in 3d space, try something like this:
Sync on
Make Object Cube 1, 50
y# = 0
Do
y# = WrapValue(y#+1)
YRotate Object 1, y#
Sync
Loop
Each cycle, you increase the size of the y-angle but always keep it between 0 and 360. Then you rotate the object about its y-axis by that angle.
You can change the speed of rotation by slipping in the Sync Rate command after Sync On, or altering the amount that the y# increases by each cycle.
Hope this helps.
BTW, if you want a plain, change the Make Object Cube command to Make Object Plain. I just can't remeber off the top of my head what parameters you have to specify.
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