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FPSC Classic Models and Media / Engine Media - Level Design

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Pectabyte
17
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Joined: 20th Mar 2007
Location:
Posted: 17th Aug 2007 10:25
Does FPS Creator support alternate level design programs... Does it support .map or .bsp files?

Trust me with your life but not your money or your wife.
Veron
17
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Joined: 22nd Nov 2006
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Posted: 17th Aug 2007 15:19
No.


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Cheese Cake
17
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Joined: 11th Dec 2006
Location: At the bakery
Posted: 17th Aug 2007 15:37
You could model your levels.
And import them into FPSC.

Of course you have to have a x. file of your level.
And it also have to has 1 texture.

But if you model your level and you do it like this:

Model separate ground and walls.
Texture them with each a different texture.
Now export them to a X. file.
(oh and you have to export every single object like
wall, floor, ceilling, doorway, etc etc...)

Import them into segment editor.
Place all the meshes (models, level) save them as a fps file.

And you have your own level.
Pectabyte
17
Years of Service
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Joined: 20th Mar 2007
Location:
Posted: 17th Aug 2007 23:27
So floors walls and roofs are all separated models in the .x format?

Trust me with your life but not your money or your wife.

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