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FPSC Classic Scripts / enemies with meele weapons?

Author
Message
SilverMasters
19
Years of Service
User Offline
Joined: 9th Nov 2005
Location: india
Posted: 17th Aug 2007 13:55
can enemy hold a axe or a crowbar and when the enemy spots the player then he comes near the player and hits the player with the crowbar? plz tell me..!

HOPE has Wings
Opposing force
19
Years of Service
User Offline
Joined: 10th Aug 2005
Location: England
Posted: 17th Aug 2007 14:17
No is the short answer. You would have to edit the FPSC biped in milkshape or fragmotion, to include custom animation frames for a melee attack using said weapon. You will then have to rig the wanted character with the new biped and then assign a close atack script stating your custom animations. A lot of work but that's the only way. Good luck.

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Pus In Boots
19
Years of Service
User Offline
Joined: 5th Nov 2005
Location: S.M.I.L.E. industries
Posted: 25th Aug 2007 02:48
model packs 5,9,10 and maybe 6 have melee weapons with custom vweaps. Search round the forums, you might find something.


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Goodman84
17
Years of Service
User Offline
Joined: 23rd May 2007
Location:
Posted: 2nd Sep 2007 15:11
Butter Fingers Fist Are great In his Better Weapons pack!

hey
MAQA1234
17
Years of Service
User Offline
Joined: 29th Sep 2007
Location:
Posted: 1st Oct 2007 00:07
or you can put into the configuraton of the enemy(right click)

char main script (follow.fpi)
shoot script (shootclose.fpi)

Has weapon(the melee weapon)

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