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FPSC Classic Scripts / Sound Zone play from now on...

Author
Message
Will da gamr
17
Years of Service
User Offline
Joined: 13th Apr 2007
Location: At my computer...
Posted: 21st Aug 2007 02:49
I have some audio files and I would like them play when you enter the zone and continue playing unitl the end of the level. I've heard about the making the object noise, but I think that noise fades as you go further away from it. What I'm really looking for is a script. Please help guys!

yo
TGPEG
17
Years of Service
User Offline
Joined: 28th Dec 2006
Location: Bristol, United Kingdom
Posted: 21st Aug 2007 18:34
You just need to turn 3D audio off. Hang on, I'll make it quickly.

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TGPEG
17
Years of Service
User Offline
Joined: 28th Dec 2006
Location: Bristol, United Kingdom
Posted: 21st Aug 2007 20:37
Errmmm... Ran into problems. I thought I knew how to turn of 3D sounds, but I didn't. I'll keep trying.

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MTC Music
19
Years of Service
User Offline
Joined: 11th Sep 2005
Location: Montreal
Posted: 22nd Aug 2007 03:26
Wouldn't it be LOOPSOUND=X ?

That would start the sound when you enter the trigger zone and play it in a loop.

www.mtcmusic.ca
TGPEG
17
Years of Service
User Offline
Joined: 28th Dec 2006
Location: Bristol, United Kingdom
Posted: 22nd Aug 2007 10:00
Yes, but it still comes out in 3d, we want sound that plays the same volume and in stereo wherever you are in the level

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