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Newcomers DBPro Corner / Some few questions

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Ryuzaky
17
Years of Service
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Joined: 22nd Aug 2007
Location:
Posted: 22nd Aug 2007 18:05
Well, I'm quite new here, and by that I mean I've started using DBpro las week, and I have some questions.

The first one:
how can I make a sprite appear on top of all the others?, because I have a mouse pointer but appears beneath the sprite of the menu it should click.

The second one:
I read that to make 2d games it's better to make the maps with a tile editor so, where cna I find one?

And the last one:
Can I program in different classes or I have to put the hole code in one page.}

Thanks :~ L

My English may be bad becasue I'm from a spanish country, what's your excuse?
Gil Galvanti
19
Years of Service
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Joined: 22nd Dec 2004
Location: Texas, United States
Posted: 22nd Aug 2007 19:59
Quote: "how can I make a sprite appear on top of all the others?, because I have a mouse pointer but appears beneath the sprite of the menu it should click. "

You can either a) paste it before all the others in the loop, or b) use set sprite priority.

Quote: "The second one:
I read that to make 2d games it's better to make the maps with a tile editor so, where cna I find one?"

Not sure, I don't do 2D. Do a forum search.

Quote: "And the last one:
Can I program in different classes or I have to put the hole code in one page.}"

You can have many .dba files that you work in .


Ryuzaky
17
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Joined: 22nd Aug 2007
Location:
Posted: 24th Aug 2007 17:54
Ok, thanks. But now I have another cuestion, how do I make the .dba files interact

My English may be bad becasue I'm from a spanish country, what's your excuse?
culmor30
17
Years of Service
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Joined: 16th Jun 2007
Location: In my head.
Posted: 25th Aug 2007 01:24
Write functions in them and use the #include command. F1 it in the editor for more info.
Dabbler
17
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Joined: 3rd Mar 2007
Location: Minnesota
Posted: 25th Aug 2007 04:25
or perhaps you could use the files button on the project panel.


Whatever...
culmor30
17
Years of Service
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Joined: 16th Jun 2007
Location: In my head.
Posted: 25th Aug 2007 19:58
That too... but where does it then append the extra source? At the end?
culmor30
17
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Joined: 16th Jun 2007
Location: In my head.
Posted: 25th Aug 2007 20:31
But if you attach it in the editor, you don't have to use #include?
Guyra
19
Years of Service
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Joined: 10th Nov 2005
Location: Norway
Posted: 25th Aug 2007 21:27
@culmor30:
Exactly, you don't have to. And you can use functions and stuff cross files.

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