my moddeling and texturing skills have gotten better...........my programming is coming on quite well.........making my own textures has become a doddle.
but for the bleeding life of me i cant make a decent collision programme.
i dont want to use plug ins , i want to make my own but im having problems under standing the theory for the programme.
i made some collision which seemed to work ok until you hit from the oposite side of the wall and it went wrong( got the new object coords to minus 1 but when i walked backwards or turned around and collided then it went belly up)
ive looked at some of the examples and tuts but they seem to add everything else into it and the code can get a bit confusing...................so is anyone able to explain to me how to pass the new coords with the old coords and resetthe new to old so the object wont ghost through a wall
please bear in mind my user name lol
the programmer formarly known as thicko.