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FPS Creator X10 / Range select of entities

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RickV
TGC Development Director
23
Years of Service
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Joined: 27th Apr 2000
Location: United Kingdom
Posted: 28th Aug 2007 23:54
By popular demand (ie me), you can now select a group of entities and delete them in one key press!

Financial Director
TGC Team
[Check out Jed McKenna - http://www.wisefoolpress.com/]

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Strelok
17
Years of Service
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Joined: 16th Oct 2006
Location: In your cupboard.
Posted: 29th Aug 2007 01:10 Edited at: 29th Aug 2007 01:16
That will save hours of clicking for me..

EDIT : can you also move , copy or rotate they ? cause it will be pretty useful to.
Bloodeath 6 6 6
18
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Joined: 5th Nov 2005
Location: Sierra vista in indonesia
Posted: 29th Aug 2007 01:11
Quote: "That will save hours of clicking for me.."


Ditto

You'll Know When You See It.

Death has no end
Mickm
17
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Joined: 22nd Apr 2006
Location: Kingston, ON
Posted: 29th Aug 2007 02:13
This is a very nice feature to bring into the editor.

Good job

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RedRocker
17
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Joined: 12th Mar 2007
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Posted: 29th Aug 2007 04:11
WhoooooHooooooooo!!!!....
RickV
TGC Development Director
23
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Joined: 27th Apr 2000
Location: United Kingdom
Posted: 29th Aug 2007 11:18
You can only delete, we are trying not to keep adding, so only the basic delete option was added - as I said, because I wanted this so bad!

Financial Director
TGC Team
[Check out Jed McKenna - http://www.wisefoolpress.com/]
game lover
16
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Joined: 27th Apr 2007
Location:
Posted: 29th Aug 2007 15:55
he, that will save some time.

Thanks for wanting this so in the end we would get it

We all want to be awesome, but does awesome want to be us?
Trinity Pictures
17
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Joined: 10th Nov 2006
Location: Leesburg, VA
Posted: 29th Aug 2007 18:37
great! thanks, rick.

Artist/Modellor of Encrypto Studios
nackidno
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Joined: 3rd Feb 2007
Location: Där solen aldrig skiner
Posted: 29th Aug 2007 20:52
Yes! I have always wanted that future! Great job i say!!

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glyvin101
19
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Joined: 27th Jan 2005
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Posted: 30th Aug 2007 08:05
this engine is made of win
Pus In Boots
18
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Joined: 5th Nov 2005
Location: S.M.I.L.E. industries
Posted: 30th Aug 2007 13:34
This is gonna be awesome


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KeithC
Senior Moderator
18
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Joined: 27th Oct 2005
Location: Michigan
Posted: 1st Sep 2007 19:03
Hey Rick; don't know if this was addressed yet, but when you delete them, will they be deleted from the library on the left hand side as well (so they won't be included in the finished game)?

-Keith

Greek freak
16
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Joined: 28th May 2007
Location: Greece
Posted: 1st Sep 2007 21:35
Thanks god that used to be so stupid in the previous version and I was always wondering why they didn't fix it with an update. One more reason to buy X10. (This is going to be so greate

The problem is not if there isn't after-death-life. The problem is if there is no life in life!
SamHH
17
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Joined: 9th Dec 2006
Location: Vermont
Posted: 8th Sep 2007 20:31
Quote: "Hey Rick; don't know if this was addressed yet, but when you delete them, will they be deleted from the library on the left hand side as well (so they won't be included in the finished game)?"
that has ben fixed in 1.06 when you test the game only the entitys on the map show up after you exit the test game level.
Airslide
19
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Joined: 18th Oct 2004
Location: California
Posted: 15th Sep 2007 02:05
Quote: "By popular demand (ie me)"


Ah, I see how things work. So, you know, I have some spare cash laying around and I was wondering...




Vote today and play the games!
TGPEG
17
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Joined: 28th Dec 2006
Location: Bristol, United Kingdom
Posted: 19th Sep 2007 22:51
lol

This will be useful, but Rick, how are the entities selected, I mean so you have to click each one with a button held down, or is there a ... drag box...? I don't know what their called. (click and drag your mouse in empty space on your desktop) like that.

Off topic: Rick, check your email.

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