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Geek Culture / What do game companies use to burn ps2/xbox disks?

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da 1337 gangsta
User Banned
Posted: 29th Aug 2007 02:39
Just out of curiosity, does sony and Microsoft have special hardware that allows them to burn ps2 disks and what not? Is this hardware sold to game makers for the systems or what?

I wanted to know what makes a ps2 dvd so different from a normal dvd and why people have to put mod chips in order for their disk to be read properly. Surely, these burners are somehow available to the market...
Digital Awakening
AGK Developer
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Location: Sweden
Posted: 29th Aug 2007 03:13
They are not burnt they are printed using a huge disc print that can make tons of them really fast. Kinda like printing newspaper etc. The developers do not own any disc printers themselves, they send a copy of their game to a printer, or duplicator.

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Osiris
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Posted: 29th Aug 2007 03:18
The "printer" also destroys a little part of the disk, it does this so the system knows its a real disk.

Your signature has been erased by a mod because it's larger than 600x120....
da 1337 gangsta
User Banned
Posted: 29th Aug 2007 03:35
Well the developer must be able to test his game on a ps2 before he/she goes and makes millions of copies of it. There must be some kind of portable burner or else people would be relying on the fact that their game is perfect without any testing.
bitJericho
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Posted: 29th Aug 2007 07:47 Edited at: 29th Aug 2007 07:48
Quote: "Well the developer must be able to test his game on a ps2 before he/she goes and makes millions of copies of it. There must be some kind of portable burner or else people would be relying on the fact that their game is perfect without any testing. "


They use dev machines. These machines connect to the computer or may be a computer themselves. This way the devs do not have to burn media.

http://www.engadget.com/2006/08/21/final-playstation-3-dev-kit-has-arrived/

I'd imagine they do have someway to create media, either a burner or sending it to sony (for the ps3) or something. But this stuff is generally not available to the public, or if one comes available (like on ebay), it's incredibly expensive and rare.

Osiris
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Posted: 29th Aug 2007 07:55
I guess if you really wanted to you could shell out 20K and have Sony send you one. Or you could find some way to turn an X-Box 360 or PS3 into a Dev one by modding it and connecting it to your comp, but the 360 already has a cheap way of doing this coming along, Microsoft is doing something smart and allowing home brew for a measly 99$ a year.

Your signature has been erased by a mod because it's larger than 600x120....
da 1337 gangsta
User Banned
Posted: 29th Aug 2007 17:55
The problem is though that before they release a game (many months before), they have focus groups and etc to test the game at specific locations and on real systems, and no computers.

So they must burn a hundred or so of these disks to send out worldwide for testing. I know because I have been at a focus group. You are telling me that they go to the printer disk factories more than once then?
Jeku
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Joined: 4th Jul 2003
Location: Vancouver, British Columbia, Canada
Posted: 30th Aug 2007 00:02
This is what they do:

- They burn the games using regular retail DVD burners with regular software like Nero, which Xbox, PS2, PSP, etc. devkits can read. A retail console can't natively read burnt discs, but a devkit can. The producers, QA testers, etc. use these burnt discs to play the current versions of the games.

BiggAdd
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Posted: 30th Aug 2007 00:19
You can buy disk copying towers. They will probably have a few of these. Make a lots of copies, then send them off to the printers.

You can burn console images onto disks, dual layer for most. But these are traceable online and you will be hung and shot in the face.

Sig removed by BiggAdd because he is everywhere.
Pincho Paxton
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Posted: 30th Aug 2007 03:04
Well.. I watch the discovery channel, and they showed a technique where they clamped the aluminium foil centre of a disc into a machine containing a master copy of the media, and the master copy was somehow transferred to the aluminium sheet instantly. Then the aluminium sheet is clamped inside the disc. Can't remember if it was for Music, Film, or Games, but I don't think there is any difference anyway.

da 1337 gangsta
User Banned
Posted: 30th Aug 2007 06:23
Hmm interesting...

I use to think that game developers had some type of burner on their computers to burn ps2 disks but now you need these huge burners and such.

I wonder how much money you would need to burn your own ps2 disk.

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