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Geek Culture / Good MMORPG Makers.

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Deathead
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Posted: 30th Aug 2007 00:32
Prince of Darkness has been telling me that Realm Crafter is a great MMO maker but I'm going to see if there is good 3d mmorpg makers instead of Realm Crafter. Just to see but if there is no better one I might just purchase Realm Crafter could someone please tell me which are good MMORPG makers?

Silvester
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Location: Netherlands
Posted: 30th Aug 2007 00:37
RC is good,if you know V2,though it is not 100% as people think.It isnt really easy.as every conversation,every battle and alot of stuff must be scripted in a basic styled syntax.

Multiverse is also one,though more into coding completely.and Royalty fee's.

Torque MMO kit,also scripting only.

There are a few 3D ones available,but i have only tried RC(Demo,and some games people made) and Multiverse.Which was kindof hard in its beginning stage.


Seppuku Arts
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Location: Cambridgeshire, England
Posted: 30th Aug 2007 01:07 Edited at: 30th Aug 2007 01:23
Torque Game Engine is a good tool, plus it's multi platform (PC, Linux(TGE), Mac(TGE), XBox 360 (TGE will work on it and so will Torque X) and very recently Wii) As for the MMOKit, I don't know what platforms it's for (I haven't got the MMOKit), very likely just Windows. Scripting I've found slightly difficult, and you can edit the Torque source code if you want, though you'd need C++ knowledge to do that (I've had trouble implementing a sword feature this way) - Good news is, the MMOKIT will have Melee built in.

You can sell what you make with Torque as long as you have bought the license to do so - the demo and 'kits' you can probably make a full game with - but wouldn't have the ability to sell legally or have access to documentation/resources.

One downside is though, Torque uses a specialist file format for 3D models, well 3... .dts is a normal 3D model, .dsq is an animation of a .dts file and .dif which are map or 'interior' models - much like the kind you make in 3DWS. There are .dts/.dif exporters for 3DSMax, Maya, Softimage|XSI, Lightwave, Milkshape, Blender and good news is you can make .dif files with 'Torque Constructor' which you can download from their site for free. (Other .dif apps include Quake Army Knife (free) and 3D World Studio and deled)

I bought it a year a go - unfortunately just too early to get the free upgrade to 1.5. This is probably difficult to script with to start, but then I've never scripted in anything before - but as I've been using LUA in DBP Torque script seems to make sense more:

Just to give you an idea here is a trigger I made yesterday - it's a simple on at that:



With it, you have to understand your game technically is already made, the game .exe is already there with all your engine features etc. so that means no compiling (unless you pull up the engine source into C++) The engine is set up like an only game, as you have the client and server sides...for offline games you can still use the server side as a virtual server for ingame action etc. (which you can't do on the client side) - my code snippet runs on the client side - when I make a trigger with the datablock 'myTrigger' the function may be called based on the player's collision with it.

All you really need to do is level/gui build, edit scripts etc. which is a lot harder than it makes off to be. Hence I'm still using DBP as my main product.

As for Realm Crafter I've seen good looking results for but I look at it with a hazy eye.

[edit]

An Alternative that is free - there was a community project called Realm Wars being made in Torque 1.2 (It's editor features look dated in terms of GUI but you could make a good mod out of it) you could mod the scripts with its engine features - it has multiplayer support Melee and Projectile weapon, magic spells, a basic inventory, CTF and Deathmatch modes and plenty of media to play with (two character models and scripts - Elf and Orc, weapons (Axe, Sword, Crossbow, Longbow), Spells (Fire, Fire Charge, Ice, Heal, Invisibility) a shield and the mods should provide you with a larger choice of crossbow scripts, there are numerous level objects as well)

Check out their archives if you're interested(there are a few mods on there as well) - downside of course if you probably won't be able to sell what you make:

http://www.rw-archive.com/news.php

Plus it might help you see if you like scripting in Torque.

[edit 2]

Of course there's something Much Much closer to home...the Open Source MMORPG project - just keep an eye on all of their source code and use it in DBP.

Hakuna Matata
GatorHex
19
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Joined: 5th Apr 2005
Location: Gunchester, UK
Posted: 30th Aug 2007 01:28 Edited at: 30th Aug 2007 01:54
Is there a RC MMORPG I can try and play?

All i've ever seen is still screenshots, never a running game.

DinoHunter (still no nVidia compo voucher!), CPU/GPU Benchmark, DarkFish Encryption DLL, War MMOG (WIP), 3D Model Viewer
Xenocythe
19
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Joined: 26th May 2005
Location: You Essay.
Posted: 30th Aug 2007 01:30
There was always... DBPro...

But if you're looking for drag and drop, point and click, I have no idea. They should make 'RPG Maker XP' handle MMO's

Deathead
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Posted: 30th Aug 2007 02:10
@Xeno: DBPro isn't very good multiplayer wise.

jasonhtml
20
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Joined: 20th Mar 2004
Location: OC, California, USA
Posted: 30th Aug 2007 03:04
yes it is... ever heard of multisync or tempest???

GatorHex
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Location: Gunchester, UK
Posted: 30th Aug 2007 03:14 Edited at: 30th Aug 2007 03:30
Quote: "@Xeno: DBPro isn't very good multiplayer wise.
"


I've had 100 players running in a single zone with presistant exp/health. www.kumkie.com/war

My project was about game security more than trying to build a MMORPG but it proves it's now possible with DBP



DinoHunter (still no nVidia compo voucher!), CPU/GPU Benchmark, DarkFish Encryption DLL, War MMOG (WIP), 3D Model Viewer
Xenocythe
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Location: You Essay.
Posted: 30th Aug 2007 05:44
@GatorHex, one day... ONE DAY! You will SEE!

I will be posting my screen shot of Hassassin with over 200 players before you!


Nah I'm just kiddin. Your MMO is like inspiration for me

Deathead
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Posted: 30th Aug 2007 17:20
I'm talking about huge enviroments towns. Lots of characters. In one world.

Roxas
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Location: http://forum.thegamecreators.com
Posted: 30th Aug 2007 17:53
Its possible if you can code.. You may need power of plugins but yes its possible with dbpro but you need years of exprience..

BTW Xeno..

Rpg Maker XP can handle mmos.. I used it when i was younger and i had the netplay+ script it was pretty good

[center]
GatorHex
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Location: Gunchester, UK
Posted: 30th Aug 2007 18:08 Edited at: 30th Aug 2007 18:45
Quote: "I'm talking about huge enviroments towns. Lots of characters. In one world."


What you can support depends more on your PC speed and bandwidth limits.

Quote: "I will be posting my screen shot of Hassassin with over 200 players before you!"


I'll take that challenge a 200 player world before you, i recon if I use zones it shouldn't be a problem, I'll need more banwidth though and a faster PC than 2.5Ghz Celeron, so I might have to find a job 1st

DinoHunter (still no nVidia compo voucher!), CPU/GPU Benchmark, DarkFish Encryption DLL, War MMOG (WIP), 3D Model Viewer
Deathead
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Posted: 30th Aug 2007 18:12
Hehe Seeming as GatorHex has 100 in one room he'll beat youlol

Opposing force
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Location: England
Posted: 30th Aug 2007 19:14
I like to eat potatoes.

http://www.freewebs.com/teammegabasic/
For low price FPSC and Dark BASIC media packs.
Deathead
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Posted: 30th Aug 2007 19:53
Opposing Force wrong time at the wrong place. I think that I'll spam one of your threads seeya!

AlanC
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Location: Seattle, WA
Posted: 30th Aug 2007 19:58
I have RC and its an ok tool, but its great for the price.

Goods:
No Programming Required(but lots of scripting)
Comes with lots of free models
Great price for this kind of tool
Charge Players to play (Extra software required)

Bads:
It can really lag if you add to much
Not really that easy
Out dated graphics (DirectX 7)
Low quality textures(water is terrible)

They are gonna release RC 2(someday) whitch will have DirectX9 graphics, shadows, good looking water, easyer to understand, etc.

Your games can have:

Have Pets
Swimming
Quests
Caves(extra software required)
Chat Function
Combat Battels(lots of scripting)
Ride Animals
Hundreds Of Items
and lots more

Admin Powers:

Create accounts
Warn accounts
Ban accounts
Delete accounts
Make an Account an Admin



If your thinking about a BIG MMO then Realm Crafter is not the software you want. But then again you don't really have that much of a choice.

Deathead
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Posted: 30th Aug 2007 20:02
Thanks Alan C.

Benjamin
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Location: France
Posted: 30th Aug 2007 20:19 Edited at: 30th Aug 2007 20:19
I also like to eat potatoes.

Quote: "I'll take that challenge a 200 player world before you,"

I'd be interested in trying that with you.

Tempest (DBP/DBCe)
Multisync V1 (DBP/DBCe)
Deathead
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Posted: 30th Aug 2007 20:23
Benjamin I don't want this to become a spam fest. So don't spam!

Opposing force
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Location: England
Posted: 30th Aug 2007 20:52 Edited at: 30th Aug 2007 20:54
Deathead, lol I wasn't spamming, I was just being random. I'm just feeling happy.

Have a beer on me... (you can take it as an apology)

http://www.freewebs.com/teammegabasic/
For low price FPSC and Dark BASIC media packs.
Deathead
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Posted: 30th Aug 2007 21:29
Would you take my apology? I spammed your thread.-Apology accepted.

Seppuku Arts
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Posted: 30th Aug 2007 22:06
Deathead, it's inevitable that people will do things like that, it's being light hearted and relaxed - it's not there to try and pee you off or even spam. The whole 'you spam my thread I spam yours' is a bit over the top, you'll find a huge percentage of posts are irrelevant - but it's the whole fun on the community - nothing to let yourself get worked up about matey.


Besides, don't you like eating potatoes, they're very nice, you can do a lot with them, I had chips today...one of the 100s of possibilities of having a potato...yummy.

[on topic]

Sounds like Realm Crafter might be a good option - though if you could get your head around it, Torque Game Engine (with MMOKit) would be a good idea, but I myself am still finding it difficult to grasp. Though today I had success, I got a Meelee implemented into the engine, and the scripts and it ran perfectly with great working Melee attacks, then I recompiled the scripts and turns out from the last time I compiled them all I made an error somewhere which prevents the code working.

However, I think the 'easiest' option probably is Dark Basic Pro - you wouldn't find performance too different. Number of players - well I have several bots shooting each other running in torque and got a little too much lag due to the polygon count. So if realm crafter isn't what you want, you can do all you need in DBP with more ease than your alternatives.

Hakuna Matata
Zaibatsu
18
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Joined: 1st May 2006
Location: Lost in Thought
Posted: 30th Aug 2007 22:53
I decided to check out Realm Crafter, but it confused me. The only tutorial I could find sucked. Does anyone have any good tutorials for it?

"I admire its purity, a survivor, unclouded by conscience, remorse, or delusions of morality"

AlanC
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Location: Seattle, WA
Posted: 31st Aug 2007 05:54
Quote: "I decided to check out Realm Crafter, but it confused me. The only tutorial I could find sucked. Does anyone have any good tutorials for it?"


Go to their forum.

Zaibatsu
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Posted: 31st Aug 2007 06:46 Edited at: 31st Aug 2007 06:54
Quote: "Go to their forum"


I can't find a link to it on the mainpage, and when i found a link on google to it, it said it was private so I tried to join and it said it was not taking registration.

EDIT: Just viewed their forums, nothing. It has less than the only other site i was able to find with anything related to the topic on it.

"I admire its purity, a survivor, unclouded by conscience, remorse, or delusions of morality"

Deathead
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Posted: 31st Aug 2007 15:43
You need to have purchased RC to enter their forums. Because all the info you use on the forums e.g. Username will be on RC.

Zaibatsu
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Posted: 31st Aug 2007 18:07
Quote: "You need to have purchased RC to enter their forums."


I'm trying to find a tutorial before i spend 100 dollars on it, to see if I'll even be able to use it

"I admire its purity, a survivor, unclouded by conscience, remorse, or delusions of morality"

GatorHex
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Posted: 31st Aug 2007 18:27
I still ask the question.. does anyone have a RC MMORPG we can play?

I for one wouldn't part with 100squids until I saw it running.

DinoHunter (still no nVidia compo voucher!), CPU/GPU Benchmark, DarkFish Encryption DLL, War MMOG (WIP), 3D Model Viewer
Zaibatsu
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Posted: 31st Aug 2007 19:55
Quote: "does anyone have a RC MMORPG we can play?
"


Anarchy Online was made with RC.

or at least some screenshots from the RC website had the Anarchy Online logo on them.

"I admire its purity, a survivor, unclouded by conscience, remorse, or delusions of morality"

GatorHex
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Posted: 31st Aug 2007 20:26 Edited at: 31st Aug 2007 20:41
I think you have Apocalypse Online mixed up with Anarchy Online?

Although Anarchy does look very DX7

DinoHunter (still no nVidia compo voucher!), CPU/GPU Benchmark, DarkFish Encryption DLL, War MMOG (WIP), 3D Model Viewer
Cheese weesle
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Posted: 31st Aug 2007 20:30
Did Apocolypse online have a whole team making it in a drag and drop engine??.

Hmm, how the hell do i do that?.

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