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FPSC Classic Models and Media / Char retexture prob

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Skulldigs
17
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Joined: 30th Jun 2007
Location: The Zombie Test Site
Posted: 4th Sep 2007 01:36


ok im a lazy noob but i dont like going to google to solve my problems but can some one pack all the char textures for me
when that is done i might be able to post a tortured retexture
pack

See you in heck
Deathead
18
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Joined: 14th Oct 2006
Location:
Posted: 4th Sep 2007 01:40
You just place it in the retextured models folder as the others but try not to save it as one of the others that'll help you out. And on FPSC right-click the character and then go down till you see texture and then change. You would need Paint.net or DDS converter and I don't know if other picture editing does dds aswell.

Skulldigs
17
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Joined: 30th Jun 2007
Location: The Zombie Test Site
Posted: 4th Sep 2007 01:44
i dont mean that i mean like bluprint type things for the characters so i can make custom desings whithout worry

See you in heck
Skulldigs
17
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Joined: 30th Jun 2007
Location: The Zombie Test Site
Posted: 4th Sep 2007 02:08
whoops NVRM im a noob but not for long

[img]C:\Documents and Settings\Matt\Desktop\mattie\1[/img]
Skulldigs
17
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Joined: 30th Jun 2007
Location: The Zombie Test Site
Posted: 4th Sep 2007 02:15
wait noo i dont whant to have another program can some one plz post char textures pleaz

how do i insert images i need help

i am es noobier
Butter fingers
18
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Joined: 20th Mar 2006
Location: Mecca
Posted: 4th Sep 2007 02:35
I have no idea what you are talking about. and no amount of penguins and chicks is going to help.

Skulldigs
17
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Joined: 30th Jun 2007
Location: The Zombie Test Site
Posted: 4th Sep 2007 03:43
like an outline of where the head legs arms and others is on the texture so i can make good retextures for the dif enemys and stuff


is that discriptiv enough?

how do i insert images i need help

i am es noobier
Uthink
18
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Joined: 30th Sep 2006
Location: State of Confusion
Posted: 4th Sep 2007 03:49
He wants a uv map.

UV Maps don't come with character packs. You have to use the existing texture as your guide.

"I'm trying to find new ways to make this game more attractive." - Dennis Rodman
Skulldigs
17
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Joined: 30th Jun 2007
Location: The Zombie Test Site
Posted: 4th Sep 2007 03:55
Where would i find the uv map because im tring to get some ideas out of my mind

how do i insert images i need help

i am es noobier
Negrul1
17
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Joined: 31st Jan 2007
Location: Repairing Black Mesa
Posted: 4th Sep 2007 19:32
use the purple texture for a total retexture, one of the stock ones for a not total retexture

(\__/)
(O.o )
(> < ) This is Bunny. Copy Bunny into your signature to help him on his way to world domination!
Cheese Cake
17
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Joined: 11th Dec 2006
Location: At the bakery
Posted: 4th Sep 2007 19:38
Quote: "use the purple texture for a total retexture, one of the stock ones for a not total retexture"


Sorry didnt understand?


Skulldigs.
You could use the EDIT button instead of posting everytime.
And also as for the UV.

Then i think you should need a modeling program.
Import it and explore the UV.

Also its best to just draw above the original texture and
save it as a different one.


You'll have to have a program that can open DDS. or TGA.
And save as DDS, or TGA.
Negrul1
17
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Joined: 31st Jan 2007
Location: Repairing Black Mesa
Posted: 4th Sep 2007 19:44
One of the textures for all the stock characters is like a purple embossed one. eg Clackety-Jack_N.dds it is the closest youll get to a blank one.

(\__/)
(O.o )
(> < ) This is Bunny. Copy Bunny into your signature to help him on his way to world domination!
tyrano man
18
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Joined: 26th Oct 2006
Location: Battle City - Kalspher :)
Posted: 4th Sep 2007 19:59
just open in lithunwrap and export the Uv map...tada

TATBS 1.8 is now fully functional. Brilodis is having its districts extracted to Battle City. Krina and Karin are twice the size. And you’ll see 5 times as many breeds of monsters... It’s Kalspher V3.
Cheese Cake
17
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Joined: 11th Dec 2006
Location: At the bakery
Posted: 4th Sep 2007 20:02
Negrul1.
You mean the normal map.
Skulldigs
17
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Joined: 30th Jun 2007
Location: The Zombie Test Site
Posted: 9th Sep 2007 19:26
i can't extract it but if some one is kind enough to give a DL of the uv maps and whatever map the guns use

PLZ

how do i insert images i need help

i am es noobier
Cyborg ART
17
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Joined: 14th Jan 2007
Location: Sweden - Sthlm
Posted: 10th Sep 2007 18:31
for char textures programfiles/thegamecreators/fpscreator/files/entitybank/ww2/thug or something elese
For weapon textures
programfiles/thegamecreators/fpscreator/files/gamegore/guns/ww2/mas98 or something elese

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ASTECH
17
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Joined: 18th Jul 2007
Location:
Posted: 10th Sep 2007 22:35 Edited at: 10th Sep 2007 22:37
The typists mainframe has just imploded for your ignorance. Please do not post anything saying you wont do anything and then want somebody to do the simple simple task for you. If it was something beyond your skills it would have been different That's just pathetic. Thank you.

And maybe asking nice wouldn't kill you.


Skulldigs
17
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Joined: 30th Jun 2007
Location: The Zombie Test Site
Posted: 12th Sep 2007 07:01



SRRYYY i frgot evry1 is meen

how do i insert images i need help

i am es noobier
SamHH
17
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Joined: 9th Dec 2006
Location: Vermont
Posted: 12th Sep 2007 17:51
Quote: "SRRYYY i frgot evry1 is meen"
tyrano man just told you how to do it

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