To add a limb the oject you wish to make a limb needs to be a mesh. Use 'Make mesh from object'.
To add a limb use 'Add limb'
To make a limb parent/child relasionship (i.e when the top part of the leg otates the bottom does too) use 'link limb'.
To rotate a limb use 'rotate limb'.
To scale a limb use 'scale limb'.
to colour/texture a limb us 'color/texture limb'
To scale a limb use 'scale limb'.
There are more... but I've forgotten.
Acording to Grandma, I am now enemy of the evil republic, who captured Paris Hilton and couldn't manage it.
