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Dark GDK / so dbMakeVector4 and dbMakeVector3 share id's???

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unitech
17
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Joined: 27th Jun 2007
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Posted: 11th Sep 2007 15:57
Just noticed that making a vector 4 in ID 5 kills the vector 3 I had there, is this normal operation?
kBessa
17
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Joined: 8th Nov 2006
Location: Manaus, Amazonas, Brazil
Posted: 11th Sep 2007 17:21
I don't know, but I had some problems while I was converting a game from DBPro to LightEngine. I'll have to take a good look at this, because maybe it shares even with Matrix4.

Thiago
kBessa
17
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Joined: 8th Nov 2006
Location: Manaus, Amazonas, Brazil
Posted: 11th Sep 2007 18:21
I just confirmed this.

Some months ago I have been converting Azrael's "3D space conquest" game to LightEngine but it never worked as it should.

So, following what you said, I changed LightVector2, LightVector3, LightVector4 and LightMatrix4 to share IDs, and voilá! Now it works as expected.

Thanks for questioning this unitech, it helped me to find a bug in LightEngine.
unitech
17
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Joined: 27th Jun 2007
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Posted: 11th Sep 2007 19:11
kBessa, glad to help.., now some official word on this as a bug? Or is this going to be an as is....

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